Chapter 8 - Developing New Products Flashcards

1
Q

Product

A

anything that is of value to a consumer and can be offered through a marketing exchange

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2
Q

Why do firms create new products?

A
  • innovation
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3
Q

Reasons for innovation

A
  • Changing customer needs
  • market saturation
  • managing risk through adversity
  • fashion cycles
  • improving business relationships
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4
Q

Innovation

A

is the process by which ideas are transformed into new products and services that will help firms grow

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5
Q

Changing customer needs -

A

satisfying the changing needs of their current and new customers, prevent customers from getting bored identify problems customers are having

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6
Q

Market saturation -

A

the longer a product exists in the marketplace, the more likely it is that the market will become saturated - without new products/ services the value of the firm will decline

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7
Q

Managing risk through adversity -

A

through innovation firms can offer a broader portfolio of products, which can help them diversify their risk and enhance firm value better than a single product can

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8
Q

Fashion cycles

A

in industries that rely on fashion trends and experience short product life cycles (apparel, books, art, software) most sales come from new products

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9
Q

Improving business relationships

A

new products do not always target end consumers sometimes they function to improve relationships with suppliers

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10
Q

Adoption of Innovation

A
  • diffusion of innovation/ adoption of innovation
  • pioneers
  • disruptive innovation
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11
Q

Diffusion of innovation/ adoption of innovation

A

helps marketers understand the rate at which consumers are likely to adopt a new product or service - it also gives them a means to identify potential markets for their new products/ services and predict their potential sales, even before they introduce the innovations

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12
Q

Pioneers

A

new product introductions that establish a completely new market or radically change both the rules of competition and consumer preferences in a market; also called a breakthrough

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13
Q

Disruptive innovations -

A

new product introductions that are simpler, less sophisticated, and usually less expensive than existing products or services
Ex - netflix and blockbuster

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14
Q

Consumer adoption cycle

A
  • innovators
  • early adopters
  • early majority
  • late majority
  • laggards
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15
Q

Innovators

A

are those buyers who want to be first on the block to have the new product or service - enjoy taking risk, are regarded as highly knowledgeable, and are not price sensitive

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16
Q

Early adopters

A

the second subgroup that begins to use a product or service - do not like to take as much risk as innovators but instead wait and purchase the product after careful review

  • Enjoy novelty and often are regarded as the opinion leaders for particular product categories
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17
Q

Early majority

A

group of consumers in the diffusion of innovation model that represents approx 34% of the population, members do not take much risk and therefore tend to wait until all the bugs are worked out

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18
Q

Late majority -

A

the last group of buyers to enter a new product market - the product has achieved its full market potential

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19
Q

Laggards

A

16% of the market, like to avoid change and rely on traditional products until they are no longer available

20
Q

Factors Affecting Product Diffusion Speed

A
  • Relative advantage
  • compatibility
  • observability
  • complexity and trialability
21
Q

Relative advantage

A

if a product is perceived to be better than substitutes, the the diffusion will be relatively quick

22
Q

Compatibility

A

diffusion process may be faster or slower, depending on various consumer features, including international cultural differences

23
Q

Observability

A

when products are easily observed, their benefits or uses are easily communicated to others, which enhances the diffusion process

24
Q

Complexity and trialability

A

products that are relatively less complex are also relatively easy to try - generally these products will diffuse more quickly than those that are not

25
Q

Product Development Process

A
  • idea generation
  • concept testing
  • product development
  • market testing
  • product launch
  • evaluation of results
26
Q

Idea generation

A
  • to generate ideas for new products a firm can use its own
  • Internal R&D efforts, collaborate with other firms and institutions,
  • License technology from research intensive firms
  • Brainstorm
  • Research competitors products and services
  • conduct customer research
27
Q

Reverse engineering

A

involves taking apart a competitors product, analyzing it, and creating an improved product that does not infringe on the competitors patents

28
Q

Concept testing

A
  • refers to the process in which a concept statement is presented to potential buyers representative of the target market or users to obtain their reactions
29
Q

Purpose of concept testing

A

estimate the sales value of the product or service concept, possibly make changes to enhance its sales value, and determine whether the ides is worth further development - respondents purchase intentions, would it satisfy needs

30
Q

Product development

A

or product design, entails a process of balancing various engineering, manufacturing, marketing, and economic considerations to develop a products form and features or a services features

31
Q

Prototype

A
  • is the first physical form or service description of a new product, still in rough or tentative form, that has the same properties as a new product but is produced through different manufacturing processes, sometimes even crafted individually
32
Q

Alpha testing

A

the firm attempts to determine whether the product will perform according to its design and whether it satisfies the need for which it was intended

33
Q

Beta testing

A

uses potential consumers, who examine the product prototype in a “real use” setting to determine its functionality, performance, potential problems, and other issues specific to its use

34
Q

Market Testing

A

Must test the market for the new product with a trial batch of products - sometimes this step is skipped because of competitive timing, or cost pressures, tests can take two forms: premarket testing or test marketing

35
Q

Premarket tests -

A

firms conduct these before they actually bring a product or service to market to determine how many customers will try and then continue to use their product or service according to a small group of potential customers

36
Q

Test marketing

A

introduces the offering to a limited geographical area (usually a few cities) prior to a national launch - strong predictor of product success, uses all elements of the marketing mix

37
Q

Product Launch

A

If the market testing returns with positive results, the firm is ready to introduce the product to the entire market
- This is the most critical step and requires a lot of financial resources and extensive coordination of all aspects of the marketing mix

38
Q

Evaluation of Results

A

Marketers must undertake a critical post launch review to determine whether the produce and its launch was a success or failure and what additional resources or changes to the marketing mix are needed

39
Q

How firms measure success

A
  • Its satisfaction of technical requirements, such as performance
  • Customer acceptance
  • Its satisfaction of the firms financial requirements, such as sales and profits
40
Q

Product life cycle - stages

A
  • introduction stage
  • growth stage
  • maturity stage
  • decline stage
41
Q

Product life cycle -

A
  • defines the stages that the new products move through as they enter, get established in, and ultimately leave the marketplace
42
Q

Introduction stage

A

stage of the product life cycle where innovators start buying the product

  • Usually starts with a single firm, and innovators are the ones to try the new offering
  • Sales are low, profits are negative or low
43
Q

Growth stage

A

the product gains acceptance, demand and sales increase, and competitors emerge in the product category

  • The market becomes more segmented and consumer preferences more varied which increases the potential for new markets or new uses of the product or service
  • Sales/ profits rise, competition is few but increasing, consumers are early adopters/ early majority, prince is the same or drops slightly, new product variations, more outlets for places, increase in awareness in broader market
44
Q

Maturity stage

A

industry sales reach their peak, so firms try to rejuvenate their products by adding new features or repositioning them - if efforts succeed, the product achieves new life

  • Price competition as the avg price falls, saturated markets - firms may enter new geographical markets, firms may find new market segments, new products with improved features, sales peak, profits decline, competition intensifies, consumers are late majority
45
Q

Decline stage

A
  • product exists the market
  • Position themselves for a niche segment of die-hard consumers or those with special needs, or they completely exit the market
  • Consumers are laggards, competition is limited
  • Low competitors
46
Q
A