Chapter 7 - Newton’s laws of motion Flashcards
State Newton’s first law of motion
Object either stays at rest or moves with constant velocity, unless a resultant force acts on it
State Newton’s 2nd law of motion
F= ma
Acceleration is proportional to the resultant force acting on it
A vehicle of mass 600kg accelerates uniformly from rest to a velocity of 8ms^-1 in 20 seconds. Calculate the force needed to produce this acceleration
a = v-u/t a = 8/20 a= 0.4ms^-1 F=ma F= 600 x 0.4 F = 240N
What is inertia?
Resistance to change motion
More force is needed to give an object a certain acceleration than to give an object with less mass the same acceleration
Write algebraically the equation for resultant force of a rocket.
Thrust -mg = ma
T = mg +ma
What does the drag force of an object depend on?
- Shape of the object
- Its speed
- The viscosity of the fluid (how easily a fluid flows past a surface)
What is terminal velocity?
Maximum velocity attainable by an object as it falls through a fluid.
When the drag force is equal and opposite to it’s weight
Describe the forces acting on an object falling and reacting terminal velocity.
Accelerates downwards due to weight, acceleration gradually decreases as drag force (air resistance) increases, until it equals the object’s weight, this is terminal velocity - there is no resultant force on the object.
What is the equation for stopping distance?
Stopping distance = thinking distance + braking distance
What is thinking distance?
Distance travelled by a vehicle in the time it takes for the driver to react.
What factors affect the thinking distance/reaction time?
- Distractions e.g. mobile phones
- Drugs
- Alcohol
What is braking distance?
Distance travelled by a car in the time it takes to stop safely, from when the brakes are applied.
What factors affect braking distance?
- Speed of vehicle when brakes are applied
- Road conditions e.g. icy or greasy
- Conditions of tyres
How do we express an impact force?
In terms of g.
e.g. an acceleration of -30ms^-2 is -3g in terms of g.
How do you calculate impact time of a collision?
t = 2s/u+v