Chapter 7 Flashcards

0
Q

associative learning

A

learning that certain events occur together

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1
Q

learning

A

the process of acquiring through experience new and relatively enduring information or behaviors

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2
Q

stimulus

A

any event or situation that evokes a response

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3
Q

cognitive learning

A

the acquisition of mental information

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4
Q

classical conditioning

A

a type of learning in which one learns to link two or more stimuli and anticipate events

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5
Q

behaviorism

A

the view that psychology 1 should be an objective science 2 that studies behavior without reference to mental processes

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6
Q

ns

A

in classical conditioning, a stimulus that elicits no response before conditioning

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7
Q

ur

A

in classical conditioning, an unlearned, naturally occurring response to an unconditioned stimulus

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8
Q

us

A

in classical conditioning, a stimulus that conditionally triggers a response

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9
Q

cr

A

in classical conditioning, a learned response to a previously neutral stimulus

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10
Q

cs

A

in classical conditioning, an originally irrelevant stimulus that comes to trigger a conditioned response

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11
Q

acquistion

A

in classical conditioning, when one links a neutral stimulus and an unconditioned stimulus so that the neutral stimulus begins triggering the conditioned response

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12
Q

extinction

A

the diminishing of a conditioned response

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13
Q

spontaneous recovery

A

the reappearance of an extinguished conditioned response

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14
Q

generalization

A

the tendency for stimuli similar to the conditioned stimulus to elicit similar responses

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15
Q

discrimination

A

in classical conditioning, the learned ability to distinguish between a conditioned stimulus and stimuli that do not signal an unconditioned stimulus

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16
Q

operant conditioning

A

a type of learning in which behavior is strengthened if followed by a reinforcer or diminished if followed by a punisher

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17
Q

law of effect

A

thorndikes principle that behaviors followed by favorable consequences become more likely and vice versa

18
Q

operant chamber

A

in operant conditioning, a chamber containing a bar or key that an animal can manipulate to obtain a food or water reinforcer

19
Q

reinforcement

A

in operant conditioning, any event that strengthens the behaviorit follows

20
Q

shaping

A

in operant conditioning, an operant conditioning procedure in which reinforcers guide toward closer and closer approximations of the desired behavior

21
Q

positive reinforcement

A

increasing behaviors by presenting positive reinforcers

22
Q

negative reinforcement

A

increasing behaviors by stopping or reducing negative stimuli

23
Q

primary reinforcer

A

an innately reinforcing stimulus

24
Q

conditioned reinforcer

A

a stimulus that gains its reinforcing power through its association with a primary reinforcer

25
Q

continuous reinforcement

A

reinforcing the desired response every time it occurs

26
Q

reinforcement schedule

A

a patten that defines how often a desired response will be reinforced

27
Q

partial reinforcement

A

reinforcing a response only part of the time; results in slower acquisition of a response but much greater resistance to extinction than does continuous reinforcement

28
Q

fixed ratio schedule

A

a reinforcement schedule that reinforces a response only after a specified number of responses

29
Q

variable ratio schedule

A

a reinforcement schedule that reinforces a response after an unpredictable number of responses

30
Q

fixed interval schedule

A

a reinforcement schedule that reinforces a response only after a specified time has elapsed

31
Q

variable interval schedule

A

a reinforcement schedule that reinforces a response at unpredictable time intervals

32
Q

punishment

A

an event that tends to decrease the behavior it follows

33
Q

respondent behavior

A

behavior that occurs as an automatic response to some stimulus

34
Q

operant behavior

A

behavior that operates on the environment

35
Q

cognitive map

A

a mental representation of the layout of ones environment

36
Q

latent learning

A

learning that occurs but is not apparent until there is an incentive to demonstrate it

37
Q

intrinsic motivation

A

a desire to perform a behavior effectively for its own sake

38
Q

extrinsic motivation

A

a desire to perform a behavior to receive promised rewards or aviod threatened punishment

39
Q

observational learning

A

learning by observing others

40
Q

modeling

A

the process of observing and imitating a specific behavior

41
Q

mirror neurons

A

frontal lobe neurons that some scientists believe fire when performing certain actions or when observing another doing so

42
Q

prosocial behavior

A

positive, constructive, helpful behavior