Chapter 7 Flashcards

1
Q

E-commerce

A

a process of buying, selling, transferring, or exchanging products, services, or information via computer networks.

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2
Q

E-business

A

broader concept than e commerce. Just like e commerce but extends to servicing customers, collaborating with business partners, and performing electronic transactions.

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3
Q

Degree of Digitalization

A

extent to which the commerce has been transformed from physical to digital

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4
Q

Degree’s of Digitalization

A

Brick and Mortar
Virtual Organizations (Pure Play)
Clicks and mortar organizations

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5
Q

Brick and Mortar

A

purely physical organizations

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6
Q

Virtual Organizations (Pure Play)

A

companies involved in only e-commerce

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7
Q

Clicks and Mortar Organizations

A

conduct some e-commerce activities but also carry out normal business functions in the physical world.

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8
Q

Types of E-Commerce

A
B2C
B2B
C2C
B2E
E-government
Mobile Commerce
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9
Q

B2C

A

Business to consumer. Involves buyers and individuals.

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10
Q

C2C

A

Consumer to consumer, individuals selling to individuals.

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11
Q

B2E

A

Business to employee. Using EC to serve, train, and inform employees.

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12
Q

E-government (G2B)

A

using internet and EC to deliver info and public services to citizens, business parters, and suppliers. Unlike B2B, it is used in private sector.

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13
Q

Mobile Commerce

A

E-commerce on phones

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14
Q

Business Model

A

method by which a company generates revenue to sustain itself.

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15
Q

Auction

A

competitive process in which either a seller solicits consecutive bids from buyer or a buyer solicits bids from sellers.

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16
Q

Forward Auctions

A

auctions that sellers use as a channel to many potential buyers.

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17
Q

Reverse Auctions

A

one buyer (usually an organization) wants to buy a product or service, so they post request for quotation on a website, then suppliers submit bids electronically. Bidder with lowest cost usually the winner.

18
Q

Electronic Storefront

A

website for a single store

19
Q

Electronic Mall

A

collection of shops under one url

20
Q

Electronic Marketplace

A

centeral, visual marketplace in the web where buyers and sellers conduct e-commerce activities.

21
Q

Electronic Retailing

A

the direct sale through electronic storefronts or electronic malls.

22
Q

disintermediation

A

eliminating the use of intermediaries via E-commerce

23
Q

Cyberbanking

A

Electronic Banking

24
Q

Virtual Banks

A

Banking through the internet.

25
Q

Banners

A

Electronic billboards

26
Q

Permission Marketing

A

asks consumers to give their permission to voluntarily accept online advertising and emails.

27
Q

Viral Marketing

A

“word of mouth” marketing.

28
Q

Multichanneling

A

integrating (mixing) offline and online channels.

29
Q

Channel Conflict

A

conflict between e commerce and physical store.

30
Q

Channels

A

The internet is a channel, physical stores are another channel.

31
Q

Sell-side Marketplace Model

A

a model that aids organizations. attempts to sell their products or services to other organizations electronically. (B2B)

32
Q

Buy-side Marketplaces

A

model that aids organization attempts to buy what they need from other organizations electronically (B2B). a major method for this is reverse auction.

33
Q

E-procurement

A

purchasing by using electronic support. Uses reverse auction and group purchasing.

34
Q

Group Purchasing

A

multiple buyers combine their orders to increase volume and therefore make it more attractive to the seller.

35
Q

Public Exchange

A

e-marketplace owned by third parties that connect many sellers and buyers

36
Q

Electronic Payment Systems

A

paying for goods electronically rather than cash or check.

37
Q

Store-value money cards

A

prepaid money on a card. For example library cards and bus passes.

38
Q

Smart Cards

A

stores a considerable amount of information. Debit/credit card, money, and loyalty card.

39
Q

person to person payments

A

a method of sending money to people/businesses.

40
Q

Cybersquatting

A

the practice of registering or using a domain name for the purpose of profiting from the goodwill or the trademark that belongs to someone else.