Chapter 7 Flashcards
- What is electronic commerce?
Electronic commerce (EC or e-commerce) is the process of buying, selling, transferring, or exchanging products, services, or information through computer networks, including the Internet.
- What are some ways e-commerce influences organizations?
First, it increases an organization’s reach, defined as the number of potential customers to whom the company can market its products. In fact, e-commerce provides unparalleled opportunities for companies to expand worldwide at a small cost, to increase market share, and to reduce costs.
By utilizing electronic commerce, many small businesses can now operate and compete in market spaces that were formerly dominated by larger companies.
Another major impact of electronic commerce has been to remove many of the barriers that previously impeded entrepreneurs seeking to start their own businesses.
- What are the major types of electronic commerce?
→ business-to-consumer (B2C), business-to-business (B2B), consumer-to-consumer (C2C), business-to-employee (B2E), and government-to-citizen (G2C).
7.1 What is the “degree of digitalization”?
It is the extent to which the commerce has been transformed from physical to digital
- product can be either physical or digital
- delivery agent can also be either physical or digital
7.1 What are the three e-commerce forms?
Each depends on the degree of digitalization involved:
- Brick-and-mortar organizations: traditional commerce, both dimensions are physical
- Pure E-Commerce: all dimensions are digital. Companies engaged only in EC are considered virtual (or pure-play) organizations
- Clicks-and-mortar/clicks-and-bricks: partial EC. These organizations conduct some e-commerce activities, yet their primary business is carried out in the physical world
7.1 What are the five major e-commerce mechanisms?
- electronic catalogs
- auctions
- electronic storefronts/malls
- electronic marketplaces
- electronic payment mechanisms
7.1 What are electronic catalogs?
Electronic catalogs consist of a product database, a directory and search capabilities, and a presentation function.
7.1 What is an auction and what are its two types?
An auction is a competitive buying and selling process in which prices are determined dynamically by competitive bidding. Electronic auctions (e-auctions) generally increase revenues for sellers by broadening the customer base and shortening the cycle time of the auction.
There are two major types of auctions: forward and reverse.
- In forward auctions, sellers solicit bids from many potential buyers. The higher bidder wins the items. Ex.: eBay.com
- In reverse auctions, one buyer, usually an organization, wants to purchase a product or a service. The buyer posts a request for a quotation (RFQ), interested suppliers study the RFQ and then submit bids electronically, lowest-price bidder wins the auction, and may provide considerable savings for the buyer.
7.1 What is an electronic storefront and an electronic mall?
An electronic storefront is a website that represents a single store.
An electronic mall, also known as a cybermall or an e-mall, is a collection of individual shops consolidated under one Internet address.
Electronic storefronts and electronic malls are closely associated with B2C electronic commerce.
7.1 What is an electronic marketplace?
An electronic marketplace (e-marketplace) is a central, virtual market space on the Web where many buyers and many sellers can conduct e-commerce and e-business activities. Electronic marketplaces are part of B2B electronic commerce.
7.1 What are electronic payment mechanisms and what are some examples?
Electronic payment mechanisms enable buyers to pay for goods and services electronically, rather than writing a cheque or using cash.
- Electronic cheques
- Electronic Cards: electronic credit (or debit) cards (B2C) = 30 days to settle the borrowed amount, purchasing cards (B2B) = 1 week to settle borrowed amount, store-valued money cards (or cafeteria card), EMV smart cards (chip & pin cards) = technical standard for smart payment card
- Digital, Online Payments (payment gateways): a software application linked to credit card of customers and merchant account. (Providers: PayPal, Verisign, authorize.net, etc)
7.1 What are the benefits of e-commerce?
Benefits:
- E-commerce benefits organizations by making national and international markets more accessible and by lowering the costs of processing, distributing, and retrieving information.
- Customers benefit by being able to access a vast number of products and services, around the clock.
- The major benefit to society is the ability to easily and conveniently deliver information, services, and products to people in cities, rural areas, and developing countries.
7.1 What are the limitations of e-commerce?
Limitations:
- One major technological limitation is the lack of universally accepted security standards.
- Also, in less-developed countries, telecommunications bandwidth is often insufficient, and accessing the Web is expensive.
- The remaining non-technological limitation is the perception that EC is nonsecure.
7.1 What is a business model?
Each type of EC is executed in one or more business models. A business model is the method by which a company generates revenue to sustain itself.
7.1 Name and describe the types of business models.
- Electronic tendering system: B2B reverse auction that involves requesting quotes from suppliers.
- Name-your-own-price: Buyer sets the price.
- Find-the-best-price: intermediaries search for and provide the best price for what customers want.
- Affiliate marketing: performance-based advertising method where businesses pay a commission on conversions to an affiliate.
- Viral marketing: “friend marketing:” relying on people to tell their friends electronically about products.
- Group purchasing (e-coops): groups of buyers negotiate volume discounts.
- Product customization: online self-configuration of products that are individually produced.
- Electronic marketplaces and exchanges: online private (one seller) or public (many sellers) marketplaces attract many buyers.
- Bartering Online: exchanges or sales of products without the exchange of cash using an intermediary.
- Deep discounters: online direct sales at low prices (deeply discounted) for special models promotions or “fire sales”.
- Membership: only members can use the services, which could be products or services.