Chapter 6: Learning Flashcards

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1
Q

Learning

A

a systematic, relatively permanent change in behavior that occurs through experience

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2
Q

Behaviorism

A

all behaviors are acquired through conditioning, and conditioning occurs through interaction with the environment

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3
Q

Classical Conditioning

A

behaviors are learned by connecting a neutral stimulus to a positive one (conditioned responses, explains voluntary behavior)

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4
Q

Neutral Stimulus (NS)

A

stimulus that elicits no response before conditioning

ex: bell ringing in Pavlov’s dog study, the sound of a toilet flushing, etc.

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5
Q

Unconditioned Stimulus (UCS)

A

stimulus that provides a response without prior learning

ex: food (Pavlov experiment),

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6
Q

Unconditioned Response (UCR)

A

unlearned reaction automatically elicited by UCS

ex: dog drooling when presented with food (Pavlov experiment)

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7
Q

Conditioned Stimulus (CS)

A

a previously neutral stimulus that eventually elicits a conditioned response after being paired with and UCS

ex: meat (what cause the initial drooling, drool was the UCR) was presented to dog after bell ringing (UCS), therefore the dog began to drool after hearing the bell ring. the bell became the CS (Pavlov experiment)

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8
Q

Conditioned Response (CR)`

A

the learned response to the conditioned stimulus

ex: meat (what cause the initial drooling, drool was the UCR) was presented to dog after bell ringing (UCS), therefore the dog began to drool after hearing the bell ring. the drooling after the dog heard the bell ring became the CR (Pavlov experiment)

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9
Q

Little Albert Experiment

A

demonstrated classical conditioning, baby was conditioned to become afraid of a rat

  1. Child was exposed to different stimuli
  2. The presence of the white rat was paired with a loud noise
  3. Child was conditioned to fear the rat
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10
Q

Advertising + Classical Conditioning

A

Ads are often meant to associate a product with a happy feeling. product placement/embedded marketing.

ex: characters in Stranger Things drinking Coke. positive feelings about show, character, movie plot is the UR in this case. The product is the CS.

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11
Q

Habituation + Classical Conditioning

A

habituation - decreased responsiveness to a stimulus after repeated presentations

ex: mind-altering drug = UCS, physical appearance of drug in pill or syringe/room where person takes the drug = CS.

Instead of a normal CR, the CR would be a response to the effects of the drug (if drug increases heart rate, the CR will be a drop in heart rate). CR is decrease effects of UCS.

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12
Q

Placebo effect + Classical Conditioning

A

placebo effect - observable changes that cannot be explained by the effects of the actual treatment

ex: CS = pill/syringe
UCS = actual drug
After experiencing pain relief from the drug, the CR will be reduced pain despite the absence of the pain reliever

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13
Q

Immune Responses + Classical Conditioning

A

classical conditioning produces immunosuppression - decrease in the production of antibodies, which lowers a person’s ability to fight disease.

Can be used as a way to decrease the need for immunosuppressing medication after an organ transplant

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14
Q

Endocrine Responses + Classical Conditioning

A

placebo pills can influence hormone secretion as a result of classical conditioning if the patient had a previous experience with medication that impacted hormone secretion

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15
Q

Taste Aversion + Classical Conditioning

A

learned association between a specific taste and nausea

taste serves as a NS, UCR is nausea

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16
Q

Stimulus Generalization

A

the tendency of a new stimulus that is similar to the CS to elicit the CR

ex: a bee = CS
UCS = pain from being stung
Does not need to be retaught for the similar stimulus (wasp/hornet)

17
Q

Stimulus Discrimination

A

the process of learning to respond to specific stimuli and not others.

ex: Pavlov only gave the dog food after the bell rang, not after other sounds.
Someone stung by a bee will not share the same fear of getting stung by a mosquito

18
Q

Extinction

A

the weakening of the CR when the UCS is absent. without conditioned association with the UCS, the CS will lose its ability to produce the CR.

19
Q

Spontaneous Recovery

A

the process in which a conditioned response can recur after a time delay with no further conditioning needed

ex: Pavlov ended the experiment with the conditioned salivation. He took the dog and then rang the bell without giving it any of the meat powder and the dog drooled.

Another example is remembering an ex and having an emotional reaction after “extinguishing” them from your memory but finding yourself in a context (restaurant where you used to go to together)

20
Q

Acquisition

A

the first part of classical conditioning, the initial learning of the connection between the UCS and the CS. the CS will be repeatedly presented and then followed by the UCS. Then, the CS will produce a response.

21
Q

Contiguity

A

time between CS & UCS

22
Q

Contingency

A

CS regularly followed by UCS

23
Q

Counterconditioning

A

procedure that changes the relationship between a CS and the CR it elicits

ex: used by therapists to break association between certain stimuli and positive feelings

24
Q

Operant Conditioning

A

behaviors are associated with consequences, either positive or negative. explains voluntary behavior

25
Q

Law of Effect (Thorndike)

A

behaviors followed by positive outcomes will be strengthened and behaviors followed by negative outcomes will be weakened.

26
Q

Shaping (B.F Skinner)

A

idea Skinner expanded on due to Thorndike’s work.

shaping - reward approximations of the desired behavior
ex: an experimenter may start by giving a rat a food pellet if it is on the same half of the cage as the bar, then slowly increase reward increments as the rat gets closer to achieving the desired response, which is the pressing of the bar to obtain food.

27
Q

Reinforcement

A

a stimulus/event (reinforcer) following a specific behavior increase the probability that the behavior will happen again

negative reinforcement + positive reinforcement are both pleasant & increase frequency of a behavior

28
Q

Positive Reinforcement

A

frequency of behavior increases because it is followed by a desirable stimulus

ex: someone smiling after you ask “How are you?” will serve as reinforcement for you to keep talking

29
Q

Negative Reinforcement

A

frequency of behavior increases because it is followed by the removal of something undesirable

ex: a parent bothering you to clean the garage, and they stop after you clean the garage. the cleaning was the response that removed the undesirable stimulus of them bothering you

30
Q

Primary Reinforcers

A

does not require any learning on the organism’s part to make it pleasurable

ex: food, water, and sexual pleasure

31
Q

Secondary Reinforcers

A

a learned/conditioned reinforcer that gains its positive value through an organism’s experience

ex: training a cat to do tricks, first repeatedly pairing the sound of a whistle with food so that once the association is made, the whistle can be used as the reinforcer in training

32
Q

Learned Helplessness

A

an organism learns through experiences with negative stimuli that it has no control over negative outcomes (Martin Seligman)

ex: dogs that were exposed to inescapable shocks were unable to learn to avoid these shocks, even when it was made possible

33
Q

Punishment

A

consequence that decreases the chances of a behavior will occur

ex: child playing with matches and gets burned after lighting one, child is less likely to play with matches in the future

34
Q

Positive Punishment

A

a behavior decreases after being presented with a stimulus

ex: scolding a spouse who forgot to call when running late from work (the presentation of the talking is the stimulus being presented)

35
Q

Negative Punishment

A

a behavior decreases after a stimulus is removed

ex: giving your spouse the silent treatment after they forgot to call when running late from work (the removal of talking with them is the stimulus being taken away)