CHAPTER 6: Digital Self Flashcards

1
Q

It is the aspect of the self that is expressed or shared with others through online interactions on the internet, specifically in social networking sites.

A

DIGITAL SELF

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2
Q

refers to the exposure in public of what one feels privately.

A

SINCERITY

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3
Q

is one who takes action based on some internal standards and takes responsibility for this freely chosen action.

A

Authentic person

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4
Q

websites and applications that make it easier to create and share information, ideas, and interests.

A

Social Media

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5
Q

It allows people to create other forms of self-expression via virtual communities and networks.

A

DIGITAL SELF

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6
Q

refers to an individual’s attempts, both conscious and unconscious, to control how he projects himself in social interactions.

A

Self-presentation

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7
Q

Is a behavior intended to create, modify, or maintain an impression of ourselves in the minds of others

A

Self-presentation

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8
Q

maintained that college studentsview cell phones, instant messaging and theInternet as “extensions of themselves

A

Jones (2007)

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9
Q

Involves the use of the internet to connectusers with their friends, family andacquaintances.

A

SOCIAL NETWORKING

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10
Q
A
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11
Q

the attempt to control or influence any other people’s perceptions.

A

Impression management

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12
Q

SURROUNDING ONESELF TO PROTECT OR PROMOTE ONESELF’s IMAGE.

A

ASSOCIATION

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13
Q

EXCESSIVELY COMPLIMENTING SOMEONE OR ACKNOWLEDGING THEM FOR DOING THEIR JOB CORRECTLY.

A

FLATTERY/ACCLAIM

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14
Q

EXAGGERATING ONE’S STRNGTH OR CHARACTERISTICS TO CAUSE SOMEONE ELSE TO THINK HIGHLY OF THEM .

A

Self-promotion

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15
Q

INFLUENCING OTHER’S PERCEPTION BY COMPLIMENTING THEM FOR ONE TO APPEAR LIKEBLE.

A

Ingratiation

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16
Q

ALIGNING ONE’S BEHAVIOR OR IMAGE WITH THEIR ENVIRONMENT.

A

Exemplification

17
Q

GETTING WHAT ONE WANT BY USING AGGRESSION TO CONTROL ANOTHER PERSON.

A

Intimidation

18
Q

an approach where the individual exploits his weaknesses or shortcomings to receive help or benefits.

A

Supplications

19
Q

this theory suggested that the advantage of computer-mediated communication is that a person can edit his self-presentation

A

Hyperpersonal model

20
Q

when people adopt fake identities, they are likely to engage in behaviors that they would not do in real life interactions.

A

Online Disinhibition effect

21
Q

occurs when people tend to self-disclose more on the internet than they would in real life or go out of their way to help someone or show kindness.

A

Benign disinhibition

22
Q

people take part in this effect when they use rude language, bully or threaten other on online platforms, and go to websites with contents of violence, crime, pornography.

A

Toxic disinhibition

23
Q

found that the use of internet has bothpositive and negative outcomes.

A

Hechanova and Ortega-Go (2014)

24
Q

It is the persona you use in social media.

A

DIGITAL SELF

25
Q

are those who were born after 1980, who have access and skills to use digital technologies especially social media.

A

DIGITAL NATIVES

26
Q

are those who were born prior to 1980; who were not born into the digital world but have, at some point in their lives, become amazed by and adopted many or most aspects of the new technology.

A

DIGITAL IMMIGRANTS

27
Q

It can refer to the usernames and digital footprint that individuals choose.

A

digital identity

28
Q

refers to one’s unique set of traceable digital activities, actions, contributions and communications that are manifested on the Internet or on digital devices

A

Digital footprint

29
Q

is the record or trail left by the things you do online.

A

Digital footprint

30
Q

is created when data is collected without the owner knowing

A

passive digital footprint

31
Q

are created when personal data is released deliberately by a user for the purpose of sharing information about oneself by means of websites or social media

A

active digital footprints

32
Q

is a conscious or subconscious process in which people attempt to influence the perceptions of other people.

A

impression management