Chapter 5- Projects Flashcards

1
Q

Process

A

Any set of activities performed by an organization that takes inputs and transforms them into outputs ideally of greater value to the organization than the original inputs.

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2
Q

Cycle time

A

The average time between completions of successive units in a process (this is the definition used in this book). The term is sometimes used to mean the elapsed time between starting and completing a job.

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3
Q

Utilization

A

The ratio of the time that a resource is actually activated relative to the time that it is available for use.

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4
Q

Buffering

A

A storage area between stages where the output of a stage is placed prior to being used in a downstream stage. Buffering allows the stages to operate independently.

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5
Q

Blocking

A

The activities in the stage must stop because there is no place to deposit the item just completed.

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6
Q

Starving

A

The activities in a stage must stop because there is no work.

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7
Q

Bottleneck

A

A resource that limits the capacity or maximum output of the process.

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8
Q

Make-to-order

A

A process that is activated only in response to an actual order.

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9
Q

Make-to-stock

A

A process that produces standard products that are stored in finished goods inventory. The product is delivered quickly to the customer from the finished goods inventory.

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10
Q

Hybrid

A

Combines the features of both make-to-order and make-to-stock. Typically, a generic product is made and stocked at some point in the process. These generic units are customized in a final process to meet actual orders.

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11
Q

Pacing

A

Movement of items through a process is coordinated through a timing mechanism. Most processes are not paced, but assembly lines usually are paced.

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12
Q

Productivity

A

The ratio of output to input. Taking the dollar value of the output and dividing by the dollar value of the inputs usually measures total factor productivity. Alternatively, partial factor productivity is measured based on an individual input and often is not calculated using dollar values (an example would be units/person).

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13
Q

Efficiency

A

A ratio of the actual output of a process relative to some standard.

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14
Q

Run time

A

The time required to produce a batch of parts.

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15
Q

Setup time

A

The time required to prepare a machine to make a particular item.

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16
Q

Operation time

A

The sum of the setup time and run time for a batch of parts that are run on a machine.

17
Q

Flow time

A

The average time that it takes a unit to move through an entire process. Usually the term lead time is used to refer to the total time that it takes a customer to receive an order (includes time to process the order, throughput time, and delivery time).

18
Q

Throughput rate

A

The output rate that the process is expected to produce over a period of time.

19
Q

Process velocity or throughput ratio

A

The ratio of the total flow time to the value-added time.

20
Q

Value-added time

A

The time in which useful work is actually being done on the unit.

21
Q

Total average value of inventory

A

The total average investment in raw material, work-in-process, and finished goods inventory. This is valued at the cost to the firm.

22
Q

Inventory turn

A

The cost of goods sold divided by the total average value of inventory.

23
Q

Days-of-supply

A

The number of days of inventory of an item. If an item were not replenished, this would be the numbers of days until the firm would run out of the item (on average). Also, the inverse of inventory turn expressed in days.

24
Q

Little’s law

A

States a mathematical relationship between throughput rate, flow time, and the amount of work-in-process inventory. Flow time is equal to work-in-process divided by the throughput rate.

25
Q

5A) Job design

A

The function of specifying the work activities of an individual or group in an organizational setting.

26
Q

5A) Sustainable workplace

A

A workplace that fully supports the organization without compromising future generations.

27
Q

5A) Specialization of labor

A

Simple, repetitive jobs are assigned to each worker.

28
Q

5A) Job enrichment

A

Specialized work is made more interesting by giving the worker a greater variety of tasks or by getting a worker involved in planning, organization, and inspection.

29
Q

5A) Sociotechnical systems

A

A philosophy that focuses on the interaction between technology and the work group. The approach attempts to develop jobs that adjust the production process technology to the needs of the worker and work group.

30
Q

5A) Work measurement

A

Job analysis for the purpose of setting time standards.

31
Q

5A) Time study

A

Separation of a job into measurable parts, with each element timed individually. The individual times are then combined, and allowances are added to calculate a standard time.

32
Q

5A) Work sampling

A

Analyzing a work activity by observing an activity at random times. Statements about how time is spent during the activity are made from these observations.

33
Q

5A) Predetermined motion-time data systems (PMTS)

A

Systems for deriving a time for a job by summing data from tables of generic movement times developed in the laboratory.

34
Q

5A) Elemental data

A

Used to derive a job time by summing times from a database of similar combinations of movements.

35
Q

5A) Normal time

A

The time that a normal operator would be expected to take to complete a job without the consideration of allowances.

36
Q

5A) Standard time

A

Calculated by taking the normal time and adding allowances for personal needs, unavoidable work delays, and worker fatigue.