Chapter 5: perceiving objects and scenes Flashcards

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1
Q

what is the inverse projection problem?

A

a particular image on the retina can be created by many different objects

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2
Q

viewpoint invariance is the ability to:

A

recognize an object seen from different viewpoints

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3
Q

selective adaptation:

A

neurons tuned to specific stimuli properties fatigue with prolonged exposure to stimuli containing those properties

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4
Q

selective rearing:

A

raising animals in environments that contain only certain types of stimuli

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5
Q

the dorsal pathway tells us _____ and the ventral pathway tells us ________

A

where, what

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6
Q

cortical magnification refers to:

A

a small area of the fovea being represented by a large area on the visual cortex

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7
Q

IT neurons respond to more ____ stimuli than neurons in the striate

A

complex

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8
Q

the FFA has neurons which respond best to ____

A

faces

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9
Q

the medial temporal lobe (MTL) has structures important for _____

A

memory

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10
Q

specificity coding:

A

individual neurons respond to specific stimuli

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11
Q

population coding:

A

pattern of firing across many neurons coded to specific objects

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12
Q

sparse coding:

A

only a small number of neurons are necessary to code for each concept/identity

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13
Q

prosopagnosia is the inability to recognize ____ and is caused by damage to the _______

A

faces, temporal lobe

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14
Q

inversion effects

A

occur for stimuli that people have difficulty noticing unusual details in when turned upside down

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15
Q

perceptual organization:

A

the process by which objects in the environment get grouped together to create a perception of the environment

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16
Q

the phi phenomenon is also known as

A

apparent motion

17
Q

scene schema:

A

the knowledge of what a given scene ordinarily contains

18
Q

the likelihood principle:

A

we perceive the world in the way that is “most likely” based on our past experiences

19
Q

distributed representation refers to:

A

stimuli causing neural activity in a number of different areas in the brain

20
Q

structural encoding is based on:

A

the relationship between voxel activation and structural characteristics of a scene