Chapter 5 - Learning Flashcards

1
Q

Learning

A

Relatively enduring change in behavior or knowledge as a result of an experience
- information, skill, trick, etc.

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2
Q

Conditioning

A

Process of learning associations between environmental events and behavioral responses
(voluntary or involuntary)

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3
Q

Classical Conditioning

A

explains how certain stimuli can trigger automatic responses
1. Unconditioned Stimulus
2. Unconditioned Response
3. Conditioned Stimulus
4. Conditioned Response

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4
Q

Pavlov

A

Russian Physicist that was the first to discover and study classical conditioning (used dogs and bells)

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5
Q

What did pavlov recognize in his experiment?

A

Stimulus under investigation did not produce a new behavior but caused an existing one to occur

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6
Q

Neutral Stimulus

A

does not produce a response the first time it is introduced
- no association is linked

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7
Q

Unconditioned Stimulus

A

Natural Stimulus that reflexively elicits a response without the need for prior learning (natural)

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8
Q

Unconditioned Response

A

Unlearned, reflexive response that is elicited by an unconditioned stimulus

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9
Q

Conditioned Stimulus

A

Formerly neutral stimulus that acquires the capacity to elicit a reflexive response (learning has occurred)

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10
Q

Conditioned Response

A

Learned, reflexive response to a conditioned stimulus

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11
Q

Stimulus generalization

A

when you respond to similar things as the stimulus
- ex. sound similar

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12
Q

Stimulus discrimination

A

When you have a response to a specific kind of simulation
- maybe you ignore a different one

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13
Q

Higher order learning

A

when you develop a response when you never bring in a condition
- the ability to achieve learning, when learning already established

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14
Q

Timing

A

Vital, if you do not pair these things together quickly, the animal/person will not make the association

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15
Q

Extinction (in classical conditioning)

A

Gradual weakening and apparent disappearance of conditioned behavior (must pair it over and over again or it will be lost)

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16
Q

Spontaneous Recovery

A

Reappearance of a previously extinguished response after a period of time without exposure ti the conditioned stimulus (randomly start the behavior again after exposing)

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17
Q

Behavioralism

A

belief that all behavior is a result of conditioning and learning (not 100% correct, but mostly true)

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18
Q

Watson

A

sounded behavioralism
- advocated scientific study of objectively observed behavior
- conducted case on little Albert*

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19
Q

What is classical conditioning used for in real world?

A

advertising

20
Q

Conditioned Emotional Reactions

A

elicit natural response
- involved in a serious car accident; can’t go back to that place
- such as a loud noise making a baby cry

21
Q

Conditioned Fears

A

Phobias - for example

22
Q

Operant Conditioning

A

deals with the learning of active, voluntary behaviors that are shaped and maintained by their consequences
- example is training dogs

23
Q

Thorndike

A

First psychologist to systematically investigate animal learning and how voluntary behaviors are influenced by their consequences
- used trial and error
- discovered Law of effect

24
Q

Law of effect

A

states that if a behavior results in a good consequence, it will be repeated and if it results in a bad result, it will not be repeated

25
Q

Operant conditioning Puzzle Boxes

A

Cats had to escape from a puzzle box
- process was by trial and error
- observation led to law of effect

26
Q

B.F. Skinner

A

believed psychology should limit itself to studying only phenomena that could be objectively measured and verified
- did not care about thoughts, emotions, etc. only what you can see

27
Q

Skinner box

A

used boxes with rats to trial reinforcement

28
Q

Positive reinforcement

A

followed by the addition of a reinforcing stimulus
- increasing the likelihood that the response will be repeated in similar situations

29
Q

Negative reinforcement

A

response results in the removal of, avoidance of, or escape from a punishing stimulus, increasing the likelihood that the response will be repeated

30
Q

Reinforcement

A

used to get the person/animal to repeat the behavior
- positive or negative

31
Q

Primary reinforcer

A

stimulus or event that is naturally or inherently reinforcing for a given species, such as food, water, or other biological necessities

32
Q

Secondary (conditioned) reinforcer

A

stimulus or event that has acquired reinforcing value by being associated with a primary reinforcer
- conditioned to learn that something means something (like money, medals, etc.)

33
Q

Punishment

A

process in which a behavior is followed by an aversive consequence that decreases the likelihood of behavior’s being repeated (unpleasant)
- behavior won’t be repeated/ it will decrease

34
Q

Punishment by application

A

Positive punishment: a situation in which an operant is followed by presentation or addition of an aversive stimulus

35
Q

Punishment by removal

A

Negative punishment: a situation in which an operant is followed by the removal or subtraction of a reinforcing stimulus

36
Q

Discriminative Stimulus

A

specific stimulus in the presence of a particular operant is more likely to be reinforced

37
Q

Shaping

A

Selectively reinforcing successfully closer approximations of goal behavior until goal behavior is displayed
- ex. Training dogs

38
Q

Extinction

A

gradual weakening and disappearance of conditioned behavior: occurs when behavior was no longer followed by a reinforcer

39
Q

Continuous Reinforcement

A

when a reinforcement is given every time a behavior happens

40
Q

Partial reinforcement

A

when a reinforcement is only given some of the times

41
Q

Fixed Ratio Schedule

A

set number (like getting a snack after reading 30 pages)

42
Q

Fixed interval Schedule

A

time is set and fixed (like getting grades at end of semester)

43
Q

Variable interval

A

not a set number (like checking messages on phone after being on silent)

44
Q

Variable Ratio Schedule

A

number of responses (random)
- like a slot machine

45
Q

4 things required for observational learning

A
  1. have to be paying attention
  2. retention (form and store a memory of what you observe)
  3. reproduction (transform memory into an action)
  4. motivation
46
Q

Mirror neurons

A

reflect visual processing and mentally represent and interpret the actions of others

47
Q

Strategies to improve self control and overcome temptations of short term reinforcers

A
  1. Precommitment
  2. Self reinforcement
  3. stimulus control
  4. focus on the delayed reinforcer
  5. observe good role models