Chapter 5 Flashcards
Color Mode
The amount of color data that can be stored in a given file format.
Color Model
Determines how pigments combine to produce resulting colors.
Bitmap
Image displayed on your monitor, such as an icon.
Pixel
Each dot represents a color or a shade.
Gamut
Range of displayed colors
Out of Gamut
Out of color space that your monitor can display.
Hue
color reflected from or transmitted through an object.
Saturation
The strength of purity of the color representing the amount of gray.
Brightness
Measurement of relative lightness of darkness of a color is measured as a percentage from 0(black) to 100 (white)
Channels
The 3 colors used to produce color: red, blue, green.
Additive Colors
Used for lighting, video and computer monitors color is created by adding red, green, blue.
Cmyk
Based on colors being absorbed as ink hits the paper and being reflected back to your eyes- uses cyan, yellow, and magenta.
RGB
Uses red, blue, and green to mix colors.
Grayscale mode
Uses up to 256 shades of gray
Foreground color
Black by default used to fill color to a selection.
Background color
White by default and is used to make gradient fills.
Gradient
Gradual blend
Color picker
Feature that lets you choose a color from a color spectrum or numerically define a color.
Swatches Panel
Visual display of colors you can choose from.
Stroke
Lets you add a border around an image or text.
Grayscale Images
Can contain up to 256 shades of gray- used to emphasize or create a certain mood.
Blending mode
Controls how pixels are made darker or lighter.
Filters
Commands that let you significantly alter an image’s appearance.
Base color
Original color of the image
Blend color
Color you apply with a paint of edit tool
Target
Image you are working with
Source
Image that contains the color you are pulling from.