Chapter 5 Flashcards

1
Q

Collaboration

A

Two or more people working together to achieve a common goal

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2
Q

Virtual Teams

A

Comprimised of members from different geographic areas assembled as needed to collaborate on a certain project

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3
Q

Virtual Meetings

A

Meetings using an online environment

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4
Q

Web 2.0

A

Changes in technology that have enabled new users of the web; dynamic web applications, that allow people to collaborate and share information online

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5
Q

Web API

A
  • Application Programming Interfaces
  • Provides a way for different components of software to interact and exchange data or functionality using common Web communication protocols
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6
Q

Mashups

A

A new application that uses data from one or more service providers

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7
Q

Social Media/Social Software

A

Allowing people to communicate, interact, and collaborate in various ways

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8
Q

Collective Intelligence

A

Based on the notion that distributed groups of people with a divergent range of information and expertise will be able to outperform the capabilities of individual experts, as demonstrated by the online encyclopedia, Wikipedia

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9
Q

Semantic Web

A

Set of design principles that will allow computers to be able to better index Web Sites, topics, and subjects

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10
Q

Web 3.0

A
  • Centered around mobility
  • ## Contextual Web
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11
Q

Enterprise 2.0

A

The use of social media within a company’s boundaries or between a company and its customers or stakeholders can help in sharing organizational knowledge, making business more innovative and productive

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12
Q

Synchronous

A
  • At the same time

- Telephone calls, chatting online

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13
Q

Asynchronous

A
  • Not coordinated in time

- Email

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14
Q

Groupware

A

Refers to a class of software that enables people to work together more effectively

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15
Q

Groupware Two Dimension

A
  1. Whether the system supports groups working together at the same time or at different times
  2. Whether the system supports groups working together face-to face or distributed
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16
Q

Discussion Forums

A

Emulate bulletin boards and allow for threaded diicussions between participants

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17
Q

Electronic Meeting Systems (EMS)

A

A collection of personal computers networked together with sophisticated software tools to help group members solve problems and make decisions through interactive electronic idea generation, evaluation, and voting

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18
Q

Desktop Videoconferencing

A

Been enabled by the growing power of processors powering personal computers and faster Internet connections

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19
Q

Webcam

A

Small video camera that is connected directly to a PC

20
Q

Intranet

A

Private network using Web technologies, used to facilitate the secured transmission of proprietary information within an organization

21
Q

Enterprise Search Engines

A

Designed to retrieve content from various internal data sources, including documents, databases, or applications linked to the company’s intranet

22
Q

Employee Portals

A

Enabling employee self-service for administering benefits, managing retirement plans or other human resources-based applications through employee portals

23
Q

Blogging

A

The process of creating online text diary made up of chronological entries that comment on everything from one’s everyday life to wine and food

24
Q

“Amateurization of Journalism”

A

Some bloggers cut journalistic corners, rendering some of the posts on the blogs less than accurate

25
Q

Blogosphere

A

The community of all blogs

26
Q

Microblogging Tools/Social Presence Tools

A

Enable people to voice their thoughts; however, in contrast to blogs, they are designed for broadcasting relatively short “status updates”

27
Q

Instant Mesaging

A

Enables real-time written conversations

28
Q

Virtual Worlds

A

Allow people to communicate using avatars

29
Q

Network Effect

A

The notion that the value of a network is dependent on the number of other users

30
Q

Webcasting/Podcasting

A

The distribution of digital media for on-demand playback on digital media players

31
Q

Real Simple Syndication (RSS)

A

RSS feeds are provided by content publishers so that the users get notified of updates to the content; i.e. iTunes

32
Q

Social Booking Marking

A

Allowing users to share internet bookmarks and to create categorization systems referred to as folksonomies

33
Q

Social Cataloging

A

The creation of a categorization system by users

34
Q

Tagging

A

Manually adding metadata to media or other content

35
Q

Metadata

A

Data about data; describe data in terms of who, where, when, why and so on

36
Q

Tag Clouds

A

A way to visualize user generated tags or content

- The size of a word in a tag cloud represents its importance or frequency

37
Q

Geotagging

A

Adding geospatial metadata

38
Q

Cloud Based Collaboration Tools

A
  • Greatly facilitated collaboration
  • Allow for easy access and easy transfer of documents or other files from one person to another; using tools such as dropbox
39
Q

Content Management System

A

Allows users to publish, edit, version track, and retrieve digital content

40
Q

Peer Production

A

Creation of goods or services by self-organization communities

41
Q

Crowdsourcing

A

Companies look for cheap labor through everyday people

42
Q

Open Innovation

A

Process of integrating external stakeholders into innovation process

43
Q

E-lancing

A

Enabling people to work in more flexible ways on a variety of Internet-related projects

44
Q

Social Online Communities

A

Individuals with a broad and diverse set of interest meet and collaborate

45
Q

Social Search

A

Attempts to increase the relevance of search results by including content from social network, blogs, or microblogging services

46
Q

Viral Marketing

A

Using the network effect to increase brand awareness