chapter 4: technosocial design Flashcards
what is the timeline of the cellphone development?
- 1945–Early AT&T transmitter that could allow millions of users to communicate
- 1973–first cellphone handset introduced; weighed 2kg
1990s-early 2000s–widespread adoption in the U.S.
- 2014–cellphone penetration rates above 100% in some Asian regions (multiple devices per individual
what are the 3 central factors contribute to the lack of knowledge about the design phase of technology?
- lack of reflective processes = more concerned with day-to-day tasks opposed to the social, economic, cultural, and political effects of their design
- retro analysis = analyses that occur take place after the implementation of the technology - becomes significant after the fact
- black box of design = innovations occur behind closed doors, making it difficult for researchers to obtain access to these developments as they unfold during the design stage (secrecy)
“examines how physical artifacts, social institutions, and the social context interact to influence design and cause social change”
systems theory
how did Benathy describe a “system”?
a configuration of parts connected and joined together by a web of relationships
what was the founder of the system theories main idea?
- aim of understanding the design and development process of tech in social forces
- tech changes linked to goals and interests of ind, groups and society
what are the 3 stages of design and development and tech according to Hughes?
- tech development
- tech transfer
- system growth
what is the stage of tech development?
- technology is being invented and developed
- technology slowly takes shape with inventors and entrepreneurs working on creating a prototype or demonstrating its utlility
what is the stage of tech transfer?
- innovation transmitted from one geographic area or social group to others
- agents of change play a central role in aiding in the transfer of technological know-how
Example: you should get a phone because then I can get in touch with you a lot easier (encourage people to get a smartphone)
what is the stage of system growth? with def of reverse salients and differential growth
reverse salients = imbalance in growth of systems subcomponents - critical problem (for it to be tackled)
eg. PC and differential growth in various hardware
differential growth = one component develops rapidly leaving other areas of development behind
what happened in the case study of cellphone batteries?
Reverse salient → critical problem (for it to be tackled)
- capabilities have developed rapidly, yet battery life continues to be a sub-component that has been difficult to advance
- Most cell phones’ battery life will last only 24 to 28 hours
what is the innovation society?
shift in economy where reproduction was the centre of econ development to now where knowledge is the central asset
how does Castells and Hall define technopole?
“planned developments” that generate the basic materials of the informational economy”
- show a certain kind of homogeneity in the world
- key centres of innovation where products and tech are produced
what are the 3 interrelated processes that comptemt. technopoles arise from?
- information revolution
- globalization
- information production
- lead toward the creation of technopoles as centres of innovation
what does the IR process of information rev entail?
- technological revolution built around information technologies creating a need for the design of new digital tools, platforms, and content
- Products and services are needed to sustain in the information society
eg. online retailers, content media sites
what does the IR process of globalization entail?
globalization = formation of a global economy that transcends national boundaries, governments, and laws
- globalized system is highly interdependent with each single component affecting other components located in different geographic regions
(i.e., Airbnb)
what does the IR process of info production entail?
development of new forms of economic production centred upon information (informational)
- informational - economy where productivity and competitiveness are based on the gen of new knowledge and on the access and processing of approp. info
Economic production?
activity carried out under the control and responsibility of an institutional unit that uses inputs of labour, capital, and goods and services to produce outputs of goods or services
what are some actors that make canada an ideal location for technopoles
- highly skilled labour force
- Grants and supports from government
- Competitive wages in comparison to some other countries
- First-rate public education and health care
what is the gaming industry in canada like?
- one of the largest worldwide and contributed to 3.7 bill in econ growth
- fastest growing sectors of the economy
- business success comes from industry-government partnerships in the form of financial support
what is the negative impact of technopoles on the video game industry?
sometimes they have to work 7 days a week because products are constantly working on crunch-time they experience burn-out