Chapter 4: Probability, Randomness, and Uncertainty Flashcards

1
Q

probability experiment (or trial)

A

any process with a result determined by chance

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2
Q

outcome

A

each individual result that is possible for a probability experiment

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3
Q

sample space

A

the set of all possible outcomes for a given probability experiment

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4
Q

event

A

a subset of outcomes from the sample space

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5
Q

tree diagram

A
  • allows the outcomes to be organized in a systematic manner
  • begins with the possible outcomes for the first stage and then branches for each additional possibility
  • each of the elements of the last row in the tree diagram represents a unique outcome in the sample space
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6
Q

subjective probability

A

an educated guess regarding the chance that an event will occur

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7
Q

experimental (empirical) probability

A
  • uses the outcomes obtained by repeatedly performing an experiment to calculate the probability
  • rounding rule: when calculating probability, give the exact fraction or a decimal rounded to four decimal places; if extremely small, it is permissible to round the decimal to the first nonzero digit
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8
Q

Law of Large Numbers

A

the greater the number of trials, the closer the experimental probability will be to the true probability

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9
Q

classical (theoretical) probability

A
  • the most precise type of probability
  • can only be calculated when all possible outcomes in the sample space are known and equally likely to occur
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10
Q

properties of probability

A

(when an event includes the entire sample space, the probability is 1)

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11
Q

complement of an event E (Ec)

A

the set of all outcomes in the sample space that are not in E

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12
Q

Complement Rule for Probability

A

P(E) + P(Ec) = 1

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13
Q

factorial

A

the product of all positive integers less than or equal to a given positive integer, n (0! = 1)

n! = n(n−1)(n−2) ⋯ (2)(1)

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14
Q

combination

A

a selection of objects from a group without regard to their arrangement

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15
Q

permutation

A
  • a selection of objects from a group where the arrangement is specific (also when “repetitions are not allowed”)
  • nPn = n!
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16
Q

special permutations

A

involve objects within a group that are identical

17
Q

key terms

A

at least, at most, greater than, less than, between, etc.

18
Q

and

A

multiply

19
Q

or

A

add

20
Q

Addition Rule for Probability

A

P(E or F) = P(E) + P(F) − P(E and F)

21
Q

Addition Rule for Probability of Mutually Exclusive Events

A

when the events cannot happen at the same time:

P(E or F) = P(E) + P(F)

22
Q

Multiplication Rule for Probability of Independent Events

A

when the outcome of one event does not influence the probability of the other:

P(E and F) = P(E) ⋅ P(F)

23
Q

multistage experiment

A
  • experiment with more than one step
  • drawing one card from a deck vs. drawing a card, shuffling it back in, and drawing another
24
Q

with or without replacement

A
  • whether or not objects from the first stage of the experiment were placed back into consideration for a subsequent stage
  • with replacement: creates independent events
    P(E and F) = P(E) ⋅ P(F)
  • without replacement: creates dependent events
    example: P(queen and then king) = 4/52 ⋅ 4/51
25
Q

conditional probability, P(F | E)

A
  • “the probability of F given E” for dependent events
  • the probability of event F occurring given that event E occurs first
  • answer is only the subsequent part of multistage experiment
26
Q

Multiplication Rule for Probability of Dependent Events

A

when the probability of one is influenced by the probability of the first:

P(E and F) = P(E) ⋅ P(F | E)

OR
P(E and F) = P(F) ⋅ P(E | F)

27
Q

Fundamental Counting Principle

A
  • For a multistage experiment with n stages where the first stage has k1 outcomes, the second stage has k2 outcomes, and so forth, the total number of possible outcomes for the sequence of stages that make up the multistage experiment is k1 ⋅ k2 ⋅ k3 ⋅ … ⋅ kn.
  • example: account “numbers” with two letters followed by three numbers
    26 ⋅ 26 ⋅ 10 ⋅ 10 ⋅ 10 = 676,000