Chapter 4: Culture and Social Media Flashcards
Custom
The frequent repetition of an act, to the extent that it becomes characteristic of the group of people performing the act.
Alternative fact (alt fact)
A statement that can be proven to be false.
Habit
A repetitive act performed by a particular individual.
Global-local continuum
Concept that what happens at a global level effects the local level (and vice versa)
Cultural homogenization
The process of reduction in cultural diversity through the diffusion of popular culture.
Cultural appropriation
Process by which people adopt customs and knowledge from others to use.
Cyber espionage
The unauthorized and clandestine deployment of a virus to observe or destroy data in the computer systems of government agencies and large corporations.
Glocalization
The practice of conducting business according to local and global considerations.
Ethnic neighborhood
A neighborhood (in a big city) where a local culture practices customs.
Fake news
A false report disseminated under the guise of an authentic news report created to maliciously spread misinformation and mislead consumers of the content.
Franchise
An agreement between a corporation and business people to market that corporation’s products in a local area.
Taboo
A restriction on behavior imposed by a social custom.
Malware (malicious software)
Hostile or intrusive software designed to cause intentional harm.
Ransomware (cryptoviral extortion)
A form of malaware that encrypts the victim’s files, making them inaccessible, until a ransom is paid to decrypt them.
Terroir
The contribution of a location’s distinctive physical features to the way food tastes.