chapter 3: theoretical constructs in motor behavior Flashcards

1
Q

theoretical constructs (3)

A
  • information processing approach
  • ecological approach
  • dynamic system theory
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2
Q

information processing theory

A

-brain receives, processes, and interprets information to send signals to produce a skilled movement

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3
Q

Generalized motor program (information processing theory)

A
  • pattern of movements that are modifiable to produce a movement outcome; set of instructions in brain
  • invariant features : cannot modify between attempts (3 invariant features are sequence of actions, relative timing, and relative force)
  • parameters: can be modified (muscle selection, overall duration, overall force)
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4
Q

modes of control (information processing approach)

A
  • closed loop control : for long duration, continuous activities; adjustments can be made
  • open loop control : more rapid and discrete ; adjustments cannot be made
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5
Q

speed accuracy trade off

A

-increased speed means less accuracy, and increased accuracy means less speed

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6
Q

ecological perspective

A
  • movement is more complex than simple input - output relays of information from the brain to other systems
  • perception: act of attaching movement to something allows us to act with environment in meaningful way
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7
Q

ecological approach is determined by many factors

A
  • internal (goals, capabilities)

- external (environment)

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8
Q

perception in ecological systems approach

A

-direct perception through affordances and body scaling (using memory storage is not necessary to provide meaning to objects or events)

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9
Q

perception in information processing

A

-indirect perception (must go through series of steps to act on environment)

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10
Q

affordances

A

-action possibilities of environment and task in relation to the perceivers capabilities

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11
Q

body scaling

A
  • can modify position by ratio or environment

- how a persons size affects movement pattern pa

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12
Q

parameters

A

muscle selection, overall duration, overall force

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13
Q

invariant features

A
  • sequence of actions
  • relative timing
  • relative force
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14
Q

dynamic systems theory

A
  • characterizes movement as self organizing process

- movements are characterized by interactions within various systems and environment

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15
Q

attractor

A

stable state

-

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16
Q

control parameter

A

-cause of change in state that causes shift to new attractor state

17
Q

rate limiter

A
  • cause of negative change in state
  • An unexpected power outage causes a person to decrease his or her walking speed and walk with his or her arms extended. The unexpected power outage would be a(n)
18
Q

phase shift

A

change in state

19
Q

constraints

A
  • may discourage or limit certain movements
  • may encourage or permit other movements
  • can “shape” movement
20
Q

Newell’s model of constraints

A

-individual, task, and environmental

21
Q

individual constraints

A
  • physical/mental characteristics
  • structural : due to body structure
  • functional: related to behavioral function (motivation)
22
Q

environmental constraints

A
  • properties of environments (external conditions such as weather, floor)
  • physical - external conditions
  • sociocultural - social and cultural norms
23
Q

control parameters

A

variables that induce shift to new attractor state

-movement speed, injury

24
Q

constraint model

A
  • movement is constrained by boundaries that limit movement possibilities
  • boundaries are the constraints
25
Q

task constraints

A
  • goals of movement, tasks, and equipment

- Using a smaller ball in throwing practice with 10-year-olds is an example of manipulating what type of constraint