Chapter 13 Flashcards
1
Q
Deployment Elements
A
- Launch time
- licensing and compatibility
- pricing
- Distribution
- Marketing (shaping market perception)
2
Q
Launch time
A
- strategic timing
- first movers vs late movers
- cannibalization decisions
3
Q
Licensing and compatibility
A
open vs closed licensing
compatibility choices
- backward compatibility
- deliberate incompatibility
4
Q
Pricing
A
- Strategies (market skimming, penetration pricing, freemium models)
- Considerations: Firms may offer complementary goods (e.g., video game licensing) or subsidize hardware to boost ecosystem adoption.
5
Q
Distribution
A
Direct vs indirect
alliances
Bundling
6
Q
Marketing
A
ads, promos, PR
Tailored strategies for all adoption phases
Shape the market perception