Chapter 12: Judgement and Reasoning Flashcards

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1
Q

Frequency estimate

A

An essential step in judgement, in which someone makes an assessment of how often they have experienced or encountered a particular object or event.

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2
Q

Attribute substitution

A

Commonly used strategy in which a person needs one type of info but relies on a more accessible form of information

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3
Q

Availability heuristic

A

A particular form of attribute substitution in which the person needs to judge the frequency of a certain type of object or the likelihood of a certain type of event

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4
Q

Representativeness heuristic

A

Strategy often used in making judgements about categories

Making the assumption that instances of a category resemble the prototype and vice versa

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5
Q

Heuristic

A

Strategy that is reasonably efficient and works most of the time

Involves accepting some risk of error in order to gain efficiency

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6
Q

Covariation

A

Relationship between two variables

The presence of one variable can be predicted from the presence of the other (+ or -)

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7
Q

Confirmation bias

A

Family of effects in which ppl seem more sensitive to evidence that confirms their beliefs than they are to evidence that challenges their beliefs

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8
Q

Base-rate information

A

Information about the broad likelihood of a particular type of event

Contrast with diagnostic information

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9
Q

Diagnostic information

A

Information about a particular case

Contrast with base-rate information

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10
Q

Dual-process model

A

Any model of thinking that claims people have two distinct means of making judgements—one fast and prone to error, and one slower and more accurate

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11
Q

Type 1 Thinking

A

Fast, effortless judgement and reasoning strategies that are prone to error

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12
Q

Type 2 thinking

A

Judgement and reasoning strategies that are slow and effortful

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13
Q

Induction

A

Drawing general claims from specific bits of evidence

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14
Q

Deduction

A

Drawing further claims from general assertions

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15
Q

Belief perseverance

A

Tendency to continue endorsing some assertion or claim, even when the clearly available evidence undermines it

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16
Q

Categorical syllogisms

A

Logical argument containing two premises and a conclusion

Concerned with the properties of and relations between categories

“All trees are plants, & all plants require nourishment. Therefore, all trees require nourishment.”

17
Q

Premises

A

Assertions used as the starting point for a logical argument

May be true or false

Logic is concerned ONLY with whether a conclusion follows from the premises

18
Q

Valid syllogisms

A

A syllogism for which the conclusion follows from the premise in accord with the rules of logic

19
Q

Invalid syllogisms

A

The conclusion is not logically demanded by the premises

20
Q

Belief bias

A

Tendency to endorse a conclusion if the conclusion happens to be something one believes is true anyhow

People rely on beliefs > premises and logic

21
Q

Conditional statements

A

“If X then Y”

22
Q

Selection task

A

An experimental procedure, commonly used to study reasoning, in which a person is presented with four cards with certain information on either side of the card

person may describe the cards and much decide which cards must be turned over to find out if the rule describes the cards or not

23
Q

Utility maximization

A

Proposal that people make decisions by selecting the option with the greatest utility

24
Q

Framing

A

In the context of decision making, refers to how the options for a decision are described

Can determine whether a decision is cast in terms of gains (+) or losses (-)

25
Q

Risk seeking

A

Tendency towards risk

People tend to be risky when contemplating losses because they’re willing to gamble in hopes of avoiding their losses

26
Q

Risk aversion

A

Tendency toward AVOIDING risk

People tend to avoid risk when contemplating gains

27
Q

Reason-based choice

A

Proposal for how people make decisions

Central idea is that people make a choice when and only when they detect what they believe to be a persuasive reason for making that choice

28
Q

Somatic markers

A

States of the body used in decision making
(e.g. tight stomach, accelerated heart rate)

29
Q

Affective forecasting

A

Process in which a person predicts how they will feel at some future point about an object or state of affairs

People are surprisingly inaccurate
(e.g. understating their own capacity to adapt to changes)