Chapter 11 Flashcards
What are play & art?
What are play & art?
What did Marshall Sahlins make a distinction between?
Marshall Sahlins made a distinction between work and leisure time
With the exception of when it intersects with religion, and ritual, playfulness, and creativity were often overlooked in early anthropology
What is play?
An activity outside of the ordinary that is free, open, imaginative, pleasurable, and alludes to the non-play world by creatively transforming the objects, roles, actions, and relations of the non-play world.
Possibly predates culture as animals also play
What does John Huizing say about play?
Play is a free activity that exists outside of ordinary activities of life that is:
- Framed as outside of the norms and expectations of the ordinary
- Free, and therefore, not bound by rules or scripts
- an end in and of itself in that there is no other purpose to play but play
- open because it is creative, imaginative, and innovative
- Pleasurable and voluntary
What is metacommunication?
communicating about the process of communication
Why is meta-communication important?
Play and non-play must be signalled clearly so that one is not mistaken for the other. This is done through meta-communication
What did Gregory Bateson comment?
Anthropologist Gregory Bateson comments on the importance of play among all animals, including humans, as a reflection of our ability to be reflexive, open, and joyful.
What are the two types of meta-communication?
Reflexivity and framing
What is reflexivity?
critically thinking about the way one thinks and reflecting on one’s own experience
What is framing?
a cognitive boundary that marks certain behaviours as “play” or as “ordinary life”
Why is play important?
- Imitation of adult activities
- “Edutainment”: dual tasks of education and entertainment
- Commentary on the “real world” and undermining social norms
- Social critique
What do different forms of play show us?
Different forms of play show us that people do not always submit to the generally accepted rules of reality that govern everyday life.
- Joking behavior can both reinforce existing social bonds and ease tensions among strangers
- Dangerous activity allows individuals the opportunity to view reality outside of the ordinary
What is a game?
A type of play that is less free because games are subject to rules and have an end goal or objective—often to win.
How are digital games connected to anthropology?
Digital overlaps with many other areas of anthropology, including virtual anthropology and anthropology of the media.
What is digital anthropology?
A broad category that includes “everything that has been developed by, or can be reduced to, the binary—that is bits consisting of 0s and 1s” (Miller and Horst 2020: 5).