chapter 1, 2, 3 Flashcards

1
Q

socializing

A

learning process that teaches values, norms and how things work in society

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

socialization

A

the process whereby we learn and internalize the values, beliefs, and norms of our culture and, in so doing, develop a sense of self

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

social construction of reality

A

the process of shaping reality through social interaction.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

agency

A

any recurring pattern of social behaviour; a term that describes independent actions, autonomous decisions and creativity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

structure

A

intentional and undetermined human action

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

digitisation

A

transformation of an analog signal to a digital signal, so it can be read by a computer

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

technological determinism

A

technology itself causes social change in ways that are unintentional or unnoticed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

materiality

A

argue that the physical aspects of media technology matter but not in a simplistic way

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

autonomous technology

A

general label for all conceptions and observations to the effect that technology is somehow out of control by human agency (Winner)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

technological momentum

A

a technology’s influence changes over time. new technology is controlled by human agency, but established technology is hard to change (Hughes)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

medium theory

A

focus on technological aspects of media, beyond content

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Toronto School

A

the way media itself extends our senses and alter our social world; it is not the content, but the experience of the medium itself (Innis, McLuhan)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Postman

A

rise of television is the central cause of decline in seriousness of public life

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Postman’s critics on tv

A

irrelevance (far), powerlessness (no relation to action), sacrificing historical context (no connection between stories)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Pseudo-events

A

events planned for the express purpose of producing images that can be reported

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

hyperreality

A

blurring boundaries between the image and reality

17
Q

social constructionism

A

emphasizes the social construction of technology, focusing on the role of human agents determining the role of technology

18
Q

domestication theory

A

ordinary users bring society into their lives and use it in their own way, giving social meaning to it over time

19
Q

internet

A

vast network of interconnected computer networks whose underlying technology was developed over a half century

20
Q

convergence

A

the blurring of boundaries among types of media

21
Q

production perspective

A

emphasizes the media production process rather than specific media products

22
Q

modern media companies provide:

A
  1. products, 2. platforms, 3. pipes
23
Q

Organic activity

A

content generated by the viewing audience

24
Q

media consolidation

A

concentration of media in fewer hands

25
Q

conglomerate

A

large companies made up of a number of different companies, all owned by the same corporate parent

26
Q

vertical integration

A

one owner acquires all the aspects of production and distribution of a single type of media product

27
Q

horizontal integration

A

one company buys different kinds of media, concentrating ownership across differing media types

28
Q

synergy

A

result of horizontal integration, creating a combined effect

29
Q

cross-media promotion

A

powerful strategy compared to repetitive singe-source promotion

30
Q

corporate view

A

interests of the corporate entities that own mass media

31
Q

media pluralism

A

the degree to which there is diversity in media content readily available to users

32
Q

homogenization hypothesis

A

media owned by a few leed to products that lack diversity

33
Q

oligopoly

A

control by a small number of firms

34
Q

closed system

A

major companies used a limited number of familiar channels to produce and distribute music that dominated charts

35
Q

open system

A

major record companies control large-scale manufacturing, distribution and publicity, but draw on independent producers to maintain the vitality of the pop music market

36
Q

profit-driven logic of safety

A

network programmers follow a logic of safety that revolves around minimizing the risk of losing money on programs; rely on certainty

37
Q

self-censorship

A

how reporters censor themselves to avoid critical content that will lose advertisors