CHAPTER 1 Flashcards

1
Q

Types of Prefix

A
  • Binary & Dinary
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2
Q

What is BITS

A
  • Value either 1 or 0
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3
Q

What is NIBBLE

A
  • 4 Bits
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4
Q

What is BYTE

A
  • 8 Bits
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5
Q

Why use binary > Denary

A
  • More Accurate
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6
Q

Binary System

A
  • 1 & 0 only
  • Base 2 System
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7
Q

What is Range

A
  • The Smallest and Largest number that can be represented in a given bit size
  • 0001 & 1111 = 1 to 15 is the range
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8
Q

One Complement

A
  • Invert all of 1 and 0 values ( Terbalikkan )
  • 1010 to 0101
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9
Q

How to One Compliment

A
  • If the values is positive , directly changed to binary
  • If the values is negative , convert to positive then do one compliment
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10
Q

What is the used of Two Compliment System

A
  • Represent positive or negative integer
  • Carry out substraction by addition
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11
Q

Most Significant Bits

A
  • the value on the left ( Last )
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11
Q

Less Significant Bits

A
  • the value on the right ( First )
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12
Q

When Overflow happened

A
  • When the result of addition is larger than the given bit size
  • When largest number that counter can hold is exceeded
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13
Q

Can overflow be avoided ?

A
  • No
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14
Q

How to detect overflow occured ?

A
  • When carry in and carry out on MSB is not the same
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15
Q

What is word size ?

A
  • Number of bit it can handle
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16
Q

What is the uses of hexadecimal numbers ?

A
  • To define locations in memory
  • To define colour on web pages
  • To represent MAC Addresses
  • To display error message
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17
Q

Why use hexadecimal in computers ?

A
  • Easier to use
  • Readable
  • More compact
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18
Q

What types of Binary Coded Decimal ( BCD )

A
  • Packed BCD
  • Unpacked BCD
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19
Q

What is Packed BCD ?

A
  • Each number is encoded into 4 bits
  • 8 = 1000
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20
Q

What is Unpacked BCD ?

A
  • Each number is encoded into 1 byte
  • 8 = 00001000
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21
Q

Uses of BCD

A
  • BIOS store date and time , easy to be converted to ASCII for display
  • Early model of PS3 to store date and time
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22
Q

Applications of BCD

A
  • BIOS store date and time in BCD format
  • Represent currency values
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23
Q

Disadvantages of BCD

A
  • Difficult to perform arimethic operations
  • Longer than true binary
  • Required more storage space
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24
Q

ASCII CODE

A
  • Consist of 7-bits
  • ## Each character has its own unique character code
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25
Q

What is Sampling ?

A
  • The amplitude of sound wave taken at different point of time
  • Taking measurment at regular interval and store it
26
Q

What is bit depth ?

A
  • The number of bits assigned to each sample
27
Q

What is sampling rate ?

A
  • The number of sample taken per unit time
28
Q

What is analogue data ?

A
  • Data obtained by measurement of a physical property
  • Continous range of values
29
Q

What is digital data ?

A
  • Data that has been stored in a binary value
  • Discrete range of values
30
Q

What is sampling resolution ?

A
  • The number of bits used to store each sample
31
Q

What is Analogue to Digital Converter ( ADC ) ?

A
  • Convert analogue sound to digital signal to be stored in computer
32
Q

What is Digital to Analogue Converter ( DAC) ?

A
  • Convert digital signal stored to analogue sound so that can be played on a device such as speaker
33
Q

How ADC works?

A
  • Measure Amplitude at regular time interval
  • Sample are recorded as binary numbers
34
Q

What is bandwith ?

A
  • The ability of recorded signal to be reproduce at any degrees of resolution
  • Rate of data to be transmitted over a network or connection
35
Q

Factor Affecting digital audio

A
  • Sampling rate/frequancy
  • Sampling resolution/bit depth
  • Recording Channel
36
Q

What is compression ?

A
  • Tool for reducing file sizes
37
Q

What happened when compressing ?

A
  • The data will be removed
38
Q

Type of compression ?

A
  • Lossy and loseless
39
Q

Method Of lossy compressison

40
Q

Method of loseless compression

41
Q

What is lossless compression ?

A
  • When being compressed , quality remain the same
  • File can be restored to its original state
  • Allow data to be perfectly reconstruct
42
Q

What is lossy compression ?

A
  • Permanently remove data
  • Reduce size and quality
  • Original bit depth is reduced
43
Q

What is RUN-LENGTH ENCODING (RLE)

A
  • Compress a number of different file format
  • Lossless
  • Only affective when theres a long run of repeated
44
Q

Presentation of RLE

A
  • First Value : number of identical data
  • Second : Code of data ( ASCII )
45
Q

How bitmapped image encoded ?

A
  • Made of pixels
  • Each pixels has one colour
  • Each colour has unique binary coded
  • Code for each colour is stored in sequence
46
Q

Type of Graphic images

A
  • Bitmap ( Pixels )
  • Vector
47
Q

Pixels ( Picture element )

A
  • Smallest possible address area define by a solid colour
  • Represented as binary , in an images
48
Q

Bitmap images

A
  • Images are stored as a series of pixels
49
Q

What does file header contain ?

A
  • File size
  • Dimension of images
  • Colour depth
  • Type of compression
50
Q

Screen resolution

A
  • How many pixels can your screen display vertically and horizontolly
51
Q

Image resolution

A
  • Measurement of Dot per inch ( DPI )
52
Q

Resolution

A
  • Number of pixels in an image
53
Q

Colour depth

A

in black and white pic , only 2 colour needed , so colour depth of 1 bit

  • Measured in bits
  • The bits indicated how many colour available for each pixel
54
Q

Number of bits for
- ASCII
- Extended ASCII
- UNICODE

55
Q

Impact of changing sampling resolution

A
  • Bits used higher
  • More amplitude can be presented
  • The digital soundwave is closer to original analogue wave
  • Reduce quantisation error
56
Q

How sound is represented ?

A
  • The amplitude is recorded
  • The amplitude is given corresponding
    binary value
  • Each amplitude is stored in sequence
57
Q

What happen when sampling rate increased ?

A
  • Small gap
  • Less Quantisation error
  • Digital wave form closer to Analogue Wave form
58
Q

What happen when Sampling resolution increased ?

A
  • More bits per sample
  • ## Less Quantisation error
59
Q

Property

A
  • Data about the shape
60
Q

Example of property

A
  • Black Line
  • Black fill
  • White fill
  • Font of letter
61
Q

Drawing list

A
  • List of command to draw each object