Ch. 9: Online Content & Media Flashcards
What are the 2 categories of online content?
- print industries (newspapers, books, magazines)
2. online entertainment industries (television, movies, radio, video, games, music)
How has content audience and market changed?
- influenced by sales of tablets and smartphones
- content is no longer tied to physical products–can be delivered over the Internet and to multiple devices, reducing costs for customers
impact of Internet on media
increasing total demand, but sometimes the firms’ physical products are being replaced by digital versions (content isn’t cannabalized but physical media is)
What are 3 revenue models for digital content delivery?
- subscription: all you can eat
- a la carte: pay for what you use
- both pure play - advertising: free to users/freemium higher price option
What are attitudes about paying for content/tolerance for ads?
Internet audiences expected to pay nothing for online content but accept an equal number of ads as a consequence
(DRM) digital rights management
the combination of technically and legal means for protecting digital content from unlimited production w/o permission
“walled garden”
restrict widespread sharing of content (locking the content to a physical device or digital stream w/no local storage)
What opportunities does the Internet offer the text publishing industry?
a new generation of content stored and sold over the web; available anytime, anywhere and on any device
What are 3 issues online newspapers have had causing decreasing revenues?
- availability of alternatives
- slow to turn to Internet
- fail to protect its content from being distributed by headline aggregators
How has the audience and size of growth of the newspaper industry been affected?
- online audience increases the overall footprint of the newspaper media
- online readers are highly engaged
- online ad revenues not keeping pace of falling print revenues
How have newspaper business models changed over time?
fee–>free–>fee-based metered + subscription model
crowdsource distribution
a new channel for self-published authors to skip professional editors and publishers
Amazon + Apple: the new digital media ecosystems
combining hardware, software and online megastores to allow authors to determine prices (typically lower) and platform takes a percentage of sales
What are 2 challenges in the digital e-book platform?
- cannabalization
2. finding the right business model
cannabalization
when sale of new digital products replace sales of traditional products
-prices and profits from digital products are lower than physical products