Ch. 6 - Intro to Operant Conditioning Flashcards

1
Q

what is the difference between classical and operant conditioning?

A

classical conditioning focuses on involuntary behaviours while operant conditioning focuses on voluntary behaviours

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2
Q

operant conditioning

A
  • a type of learning in which the future frequency (or probability) of a behaviour is affected by its consequences
  • response operates on the environment to produce a consequence
  • the effects of the consequences of a behaviour
  • learning associations between behaviours and the consequences of them
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3
Q

operant behaviours

A
  • behaviours that are influenced by their consequences
  • consequences affect future frequency
  • emitted by the organism rather than elicited by stimuli
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4
Q

adaptive behaviours

A
  • those made in responses to changes in the environment
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5
Q

Thorndike’s law of effect

A
  • behaviours leading to satisfying state of affairs are strengthened or “stamped in” while behaviours leading to an unsatisfying or annoying state of affairs are weakened, or “stamped out”
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6
Q

why is Skinner’s box a “free operant” way of investigating behaviour

A
  • allows animal to respond freely at any time
  • doesn’t require researcher to keep putting them back into a maze (ex.)
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7
Q

how can operant conditioning be adaptive

A
  • adaptive behaviours lead to favourable outcomes and become more frequent
  • maladaptive behaviours that don’t lead to favourable outcomes become less frequent
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8
Q

what behavioural patterns happen after many trials in the puzzle box?

A
  • it may seem accidental at first but after a while associations between stimuli become stronger and the behaviours become purposeful
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9
Q

SR

an event is a reinforcer if:

A
  1. it follows a behaviour
  2. the future freuquency (strength) of that behaviour increases
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10
Q

what are the 3 components to operant conditioning?

A
  1. a response that produces a certain consequence
  2. the consequence that serves to either increase or decrease the frequency of the response that preceded it
  3. a discriminative stimulus that precedes the response and signals that a certain consequence is now available
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11
Q

SP

an event is a punisher if:

A
  1. it follows a behaviour
  2. the future frequency (strength) of that behaviour decreases
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12
Q

extinction

A
  • the weakening of a behaviour through the nonreinforcement of a previously reinforced behaviour
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13
Q

SD

discriminative stimulus

A
  • a stimulus in the presence of which responses are reinforced and in the absence of which they are not reinforced
  • i.e. context, situation/environment
  • doesn’t automatically elicit a behavioural response like a CS or US, just increases the probability of the behaviour occurring
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14
Q

Three-term contingency

A
  • a rule that specifies when reinforcement will occur
  • discriminative stimulus, response, reinforcement
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15
Q

SDP

Discriminative stimulus for punishment

A
  • a stimulus that signals that a response will be punished
  • ex. cadbury behaving well when she sees the haulty
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16
Q

Discriminative stimulus for extinction (Sdelta)

A
  • stimulus that signals the absence of reinforcement
  • ex. tone > lever press > food
    buzzer > lever press > no food
  • in this case the buzzer is the discriminative stimulus for extinction because it signals that pressing the lever will not result in food
17
Q

What are the 4 contingencies

A
  • positive punishment
  • positive reinforcement
  • negative punishment
  • negative reinforcement
18
Q

Positive reinforcement

A
  • presentation of a stimulus following a response
  • usually considered pleasant or rewarding
  • leads to an increase in the future strength (frequency) of that response
19
Q

Negative reinforcement

A
  • removal of a stimulus following a response
  • usually considered unpleasant or aversive
  • leads to an increase in the future strength (frequency) of that response
  • take away something they don’t like so they’ll want to do it more in the future (help them out)
20
Q

negative

A
  • removal of a stimulus
21
Q

positive

A
  • presentation/addition of a stimulus
22
Q

Positive punishment

A
  • presentation of a stimulus following a response
  • typically considered unpleasant or aversive
  • decreases future strength (frequency) of that response
  • what we typically consider “normal punishment”
23
Q

punishment

A
  • stimulus that is added or taken away is typically considered undesirable or aversive
24
Q

reinforcement

A
  • stimulus that is added or taken away is typically considered desirable and pleasant
25
Negative punishment
- removal of a stimulus following a response - usually considered pleasant or rewarding - decreases the strength (frequency) of that response in the future
26
does immediate or delayed reinforcement have a stronger effect on behaviour?
immediate reinforcement
27
Primary reinforcer
- unconditioned reinforcer - an event that is innately reinforcing - unlearned - ex. something we are born to like rather than something we learn to like - will increase behaviours that it thinks will receive these things
28
how does deprivation play a role in the strength of primary reinforcers?
- when we are deprived of basic needs (typically used as primary reinforcers) they tend to work faster to shape behaviour because they are necessary for survival
29
Secondary reinforcer
- conditioned reinforcer - event that is reinforcing because it has been associated with some other reinforcer - something we have learned to like because they have become associated with other things that we like - ex. praise comes from good grades > good grades become the reinforcer
30
# secondary reinforcers generalized reinforcer
- type of secondary reinforcer that has been associated with several other reinforcers - ex. money (can get us a whole bunch of things we like) - likely to be rewarding no matter what state the organism is in (ex. doesn't depend on deprivation)
31
intrinsic reinforcement
- reinforcement provided by the mere act of performing the behaviour - ex. we like hanging out with friends because we enjoy their company (doing things because it is enjoyable)
32
extrinsic reinforcement
- reinforcement provided by some consequence that is external to, or additional to, the behaviour - ex. reading articles because you have to for your upcoming exam (passing the exam is the extrinsic reinforcement)
33
natural reinforcers
- reinforcers that are typically provided for a certain behaviour - they are an expected consequence of the behaviour within that setting - ex. money is a natural consequence of selling merchanidise, getting gold medals is a natural consequence of hard training and great performance
34
contrived reinforcers
- reinforcers that have been deliberately arranged to modify a behaviour - they are not a typical consequence of the behaviour within that setting - when used, the goal is to let the "natural contingencies" take over if possible - ex. nice tokens (eventually we hope they'll be nice to each other on their own)
35
shaping
- the gradual creation of new behaviour through reinforcement of successively closer approximations to the behaviour - ex. Sniffy lever-pressing - allows for a complex behaviour or skill to be broken down into a series of manageable parts - systematically and gradually reinforced until the individual can perform the behaviour
36
# avoidance and escape shuttle-box
- floor delivers shock on one side so the rat jumps to the other side - speaker on either side that delivers a tone which the rat learns will be followed by a shock (eventually the rat will jump before the shock when the tone is heard) - starts as escape, becomes avoidance once association is formed
37
avoidance paradox
38
# explaining avoidance 2 factor theory
2 types of learning experiences are involved in