Ch 2 Flashcards

1
Q

Customer Relationship Management (CRM)

A

Systematic information management system that collects, maintains, and reports detailed information about customers to enable a more customer-oriented managerial approach

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2
Q

Relationship quality

A

Degree of connectedness between a consumer and a retailer, brand, or service provider

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3
Q

Internal influences

A

Things that go on inside of the mind and heart of the consumer

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4
Q

Cognition

A

Thinking or mental processes that go on as we process and store things that can become knowledge

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5
Q

Affect

A

Feelings associated with objects or experienced during events

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6
Q

Individual differences

A

Characteristic traits of individuals, including personality and lifestyle

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7
Q

External influences

A

Social and cultural aspects of life as a consumer

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8
Q

Social environment

A

Elements that specifically deal with the way other people influence consumer decision making and value

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9
Q

Situational influences

A

Things unique to a time or place that can affect consumer decision making and the value received from consumption

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10
Q

Value

A

A personal assessment of the net worth obtained from an activity

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11
Q

Utilitarian value

A

Value derived from a product that helps the consumer with some task

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12
Q

Hedonic value

A

Value derived from the immediate gratification that comes from some activity

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13
Q

Strategy

A

A planned way of doing something to accomplish some goal

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14
Q

Marketing strategy

A

Way a company goes about about creating value for customers

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15
Q

Marketing myopia

A

A common condition in which a company views itself in a product business rather than in a value - or benefits-producing business. In this way, it is shortsighted.

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16
Q

Corporate strategy

A

Way a firm is defined, and it’s general goals

17
Q

Marketing tactics

A

Ways marketing management is implemented; involves price, promotion, product, and distribution decisions

18
Q

Augmented product

A

Actual physical product purchased plus any services such as installation and warranties necessary to use the product and obtain its benefits

19
Q

Total value concept

A

Business practice wherein companies operate with the understanding that products provide value in multiple ways

20
Q

Value co-creation

A

The realization that a consumer is necessary and must play a part in order to produce value

21
Q

Consumer Value Framework (CVF)

A

Consumer behavior theory that illustrates factors that shape consumption-related behaviors and ultimately determine the value associated with consumption

22
Q

Marketing mix

A

Combination of product, pricing, promotion, and distribution strategies used to implement a marketing strategy

23
Q

Target market

A

Identified segment or segments of a market that a company serves

24
Q

Market segmentation

A

Separation of a market into groups based on the different demand curves associated with each group

25
Q

Elasticity

A

Reflects how sensitive a consumer is to changes in some product characteristic

26
Q

Product differentiation

A

Marketplace condition in which consumers do not view all competing products as identical to one another

27
Q

Product positioning

A

Way a product is perceived by a consumer

28
Q

Perceptual map

A

Tool used to depict graphically the positioning of competing products

29
Q

Blue ocean strategy

A

Positioning a firm far away from competitors’ positions so that it creates an industry of its own and, at least for a time, isolates itself from competitors

30
Q

Ideal points

A

Combination of product characteristics that provide the most value to an individual consumer or market segment

31
Q

Customer Lifetime Value (CLV)

A

Approximate worth of a customer to a company in economic terms; overall profitability of an individual consumer