Ch 13 - Problem Solving and Creativity Flashcards

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1
Q

initial state

A

the knowledge and resources you have at the outset

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2
Q

goal state

A

the state you are working towards

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3
Q

operators

A

available tools or actions

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4
Q

path constraints

A

limits that rule out some operations

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5
Q

what is the problem space and why does it make the game of Chess

A

representation of a problem and all the possible paths to solving it
- in a game of chess, the problem space has billions of paths within just a few turns

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6
Q

describe the Generate and Test method and how it solves problems

A

guesses the solution and then it tests whether this solution

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7
Q

the hill-climbing strategy

A

to get closer to goal

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8
Q

describe the Means-end analysis method and how it solves problems

A

divide the problem into subproblems and reduce the difference between the initial state and the goal state

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9
Q

describe the working backwards method

A

start with the final solution and work backwards to the beginning

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10
Q

describe the solving by analogy method

A

finding a problem that is similar to the problem you need to solve and mapping the solution of that source problem on to the target problem

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11
Q

describe how previous knowledge can improve your ability to solve problems and why people seem to underuse analogies

A

you have gone through things in your life than can help influence future decisions

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12
Q

what is an expert and how do they solve problems differently than novices

A

experts are exceptional performance in a particular area and have experience when problem solving

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13
Q

explain the difference between ill-defined and well-defined problems

A

ill-defined problems lack all or most of the information required to reach a solution

well-defined problems have specific goals

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14
Q

how a problem-solving set can hinder problem solving

A

a mental rut in which the same process or solution is used in different situations through an easier approach may be available

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15
Q

how a functional fixedness can hinder problem solving

A

a type of mental set when previous knowledge/experience gets in the way

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16
Q

what are some definitions of creativity

A
  • use of imagination or original ideas
  • a phenomenon where something new and valuable is formed
  • novel and functional
  • transcend traditional ways of thinking
17
Q

what are some potential “prerequisites” for creativity to occur

A
  • knowledge and skill in the domain
  • certain intellectual capacities and personality traits
  • motivated by the pleasure of the work
  • a conductive social, cultural, and historical context
18
Q

describe Wallas’s four stages of creative thought

A

preparation, incubation, illumination, verification

19
Q

preparation

A

information gathering

20
Q

incubation

A

conscious break

21
Q

illumination

A

insight emerges

22
Q

verification

A

the details worked out to solve problem

23
Q

exlain Metcalfe and Wiebe’s (1987) study and what it found regarding insight

A

insight: triangle problem, chain problem

24
Q

what is incubation and is there evidence that it occurs

A
  • we often have the experience of a solution popping into our heads for a problem that had been set aside
  • studies of the incubation effect have bee somewhat unreliable
25
Q

divergent thinking

A

a thought process used to generate creative ideas by exploring many possible solutions

26
Q

convergent thinking

A

finding one well-fined solution to a problem