Ch 13 - Problem Solving and Creativity Flashcards
initial state
the knowledge and resources you have at the outset
goal state
the state you are working towards
operators
available tools or actions
path constraints
limits that rule out some operations
what is the problem space and why does it make the game of Chess
representation of a problem and all the possible paths to solving it
- in a game of chess, the problem space has billions of paths within just a few turns
describe the Generate and Test method and how it solves problems
guesses the solution and then it tests whether this solution
the hill-climbing strategy
to get closer to goal
describe the Means-end analysis method and how it solves problems
divide the problem into subproblems and reduce the difference between the initial state and the goal state
describe the working backwards method
start with the final solution and work backwards to the beginning
describe the solving by analogy method
finding a problem that is similar to the problem you need to solve and mapping the solution of that source problem on to the target problem
describe how previous knowledge can improve your ability to solve problems and why people seem to underuse analogies
you have gone through things in your life than can help influence future decisions
what is an expert and how do they solve problems differently than novices
experts are exceptional performance in a particular area and have experience when problem solving
explain the difference between ill-defined and well-defined problems
ill-defined problems lack all or most of the information required to reach a solution
well-defined problems have specific goals
how a problem-solving set can hinder problem solving
a mental rut in which the same process or solution is used in different situations through an easier approach may be available
how a functional fixedness can hinder problem solving
a type of mental set when previous knowledge/experience gets in the way