Balance Flashcards

1
Q

Balance is Not

A
  • Being ‘unpredictable’
  • Value betting/bluffing 50/50
    • Freqs depend on bet sizes, ranges, stacks
  • ‘Mixing it up’ for no reason
    • flatting AA/KK, 3B 84s
    • unusual bet sizes without appropriate ranges
  • Only relevant against good players
    • Balance on early streets helps exploit weak player’s later-street mistakes. eg if player overfolds river, and we only bet value, we miss chances to exploit river bluffs
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2
Q

Balance is

A
  • Baseline framework from which we can deviate
  • Default strategy against unknown V
  • Structure ranges to maximize EV of each range
  • Ensure bet/raise ranges contain right types/freqs of bluffs
  • Ensure check/call ranges protected across multiple streets
  • Helps us define opponent strategy
    • Weak opponent balanced almost everywhere
    • Strong more balanced generally, less so in specific spots
  • Achieving synergy between two ranges
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3
Q

Balanced Thought Process

A
  • Most players think: “V’s range is X and strategy Y, so I do Z with this hand”
  • Leads to lack of self-awareness because everything is framed around opponent
  • We should shift: “My default is to bet A and B here but check C, but against this villain I will also bet C”
  • We should not need info about opponent to have an approach to a spot
    • Often we don’t have information, so strategy can fail
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4
Q

Pivoting from Balance to Exploitation

A
  • Balance: My range should include A/B/C and size X
  • Population (minimal) exploit: Average V folds too much here, so I bet D and E, plus A/B/C
  • Villain (maximal) exploit: This V doesn’t fold enough here, so I bet A/B/C but check D/E
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5
Q

Balance vs GTO

A
  • Balance is simplified GTO
  • You can be balanced but not GTO: GTO bet may be 2/3 pot, but you can still have a balanced range with the wrong size (e.g. 1/3 pot)
  • GTO poorly defined preflop (all calculators make overly constrained assumptions)
  • So, GTO postflop depends on understanding of preflop balance
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6
Q

Balance and Bet Sizing

A
  • Inherently interrelated
  • On river, bluff ratio should equal pot odds offered to villain
  • Larger bets offer worse pot-odds = more bluffs
  • Smaller bets offer better odds = fewer bluffs
  • Early streets, board texture and equity distribution dictate balance
    • Harder to identify value bets/bluffs on dynamic boards
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7
Q

Balance: an Example

A
  • On river with 50 value combos
  • Half pot bet gives V 3:1 = 25% bluffs, 67 combos
  • Pot gives 2:1 = bluff 33% = 75 combos
  • 2x pot 1.5:1 = bluff 40% = 83 combos
  • 5x pot 1.2:1 = bluff 45% = 90 combos
  • No possible size allows bluff >50% and balanced
  • If fewer value combos, must decrease bluffs
  • To justify larger size, need bluffs to balance
    • But, we lose more when called
    • To increase % of available bluffs for overbets, we can check some value hands
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8
Q

Strategic Value of Balance

A
  • Provides strategic framework
  • We can’t run a solver for every hand
  • Frames discussions
    • Discussing a hand history
    • Villain bets river: call or fold?
    • Is V balanced, bluff-heavy, value-heavy?
    • Frames a detailed discussion around range choices in each event
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9
Q

Balance for Protection Against Good Players

A
  • Better opponents notice our tendencies
  • Under/Over-bluffing easily noticeable
    • too much PFR or 3B
  • They rarely get a read on how we play specific spots
  • So, appearance of balance important
    • Don’t want V to be able to say “you’re never bluffing here”
    • We don’t actually have to bluff there, just give the impression that we can
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10
Q

Balance: Forms the Foundation of Adjustments

A
  • ‘Default’ against unknowns incorporates balance
  • More information allows deviation
  • Broad adjustments easier to make
    • Be value-heavy if V hates folding
    • Be bluff-heavy if V likes folding
  • Ranges can only expand/contract efficiently if they start from a balanced approach/analysis
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11
Q

Balanced Preflop Ranges

A
  • Almost always merged
    • We raise every profitable hand
    • Value/bluff line blurred: KTs in MP: value? Bluff?
  • 3B ranges balanced by frequency
    • more we can 3B value, more we can bluff
    • Some spots will have merged 3B
  • Flatting ranges balanced by board coverage
    • If we only flat broadways, we can only hit broadway flops, only pairs then sets or zip
    • Flat range needs multiple subsets of hands
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12
Q

Balance on Flop

A
  • Flop advantage guides c-bet freq, flop texture guides shape of our range
  • Static: strong top-pair+, air w/backdoor, and middle (e.g. 2nd pair) have showdown value
  • Dynamic: ranges weighted toward hands with equity retention. Some flop value bluffs by river, vice versa
  • 3 to straight and/or flush usually good flop bluff
  • Responding to c-bet: raising ranges polarized, calls merged, except dynamic flop where many hands have good equity to c/r
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13
Q

Continuing as Aggressor

A
  • If we bet flop with lots of hands that pick up equity on turn, allows turn bet with good freq when we do pick up eq
    • Some flop value becomes turn bluff (eg J7s on QsJ8, turn 9s, could bluff)
  • If we under-bluff flop and turn completes a draw, we have no bluffs
  • If we over-bluff flop and turn bricks, we have mostly air
  • Flop/turn balance allows effective 3rd barrelling
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14
Q

Continuing as Defender

A
  • Consider blockers when deciding how to protect check/call ranges
  • Strong hands that block V’s value are excellent bluff-catchers (AJ on AJ5)
  • Strong hands that unblock V’s value/draws are excellent raise/CR (55 on AJ5)
  • When floating, consider backdoors: overcards+ backdoors good, low pairs/vulnerable hands not
  • If flop/turn ranges balanced, will have enough turn/river bluffs (eg barrel river if V checks turn)
  • If V doesn’t barrel turn correctly, we realize equity when calling flop
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15
Q

Balance with SPR <2.5

A
  • Low SPR, so closer to getting all-in
  • 3 categories in range
    • 1: Hands comfortable to bet/call it off vs flop
    • 2: Hands comfortable as flop bluffs crushed vs raise
    • 3: Marginals where bet/call or bet/fold awkward
  • Bet/raise ranges are 1st two, not 3rd (more polar)
  • Bet/raising equity and being forced to fold bad (so shift cat 3 hands to realization)
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16
Q

Balance with 2.5-5 SPR

A
  • 2 or 3 streets needed to get stacks in
  • Balancing flop ranges requires considering later streets
  • Can start betting draws with good retention (can call a raise or 3-shove instead of being forced to fold)
  • If we bet/raise all draws, we never have it when we check/call and draw hits turn
  • Best draws to check flop are ones that also flop a pair
17
Q

Balance with 5-10 SPR

A
  • Flop c/r ranges play a big part, to grow pot on flop
  • Turn betting ranges after flop c/r critical too
  • Can now check-shove turn after c/c flop (especially vs frequent turn barrelers)
  • SPR makes it hard to be forced off equity (can bet, call a raise, re-evaluate next street)
  • Avoid bet/folding good equity
18
Q

Balance with 10-20 SPR

A
  • Difficult for hero or V to prevent equity realization
  • Even C/R pot on flop has SPR >2.5 on turn
  • Many hands will see a turn, so balance crucial
    • Turn 2-barrels want to avoid b/f to a c/r
    • Players too scared of turn c/r’s
    • So, they check back turns too often
  • Focus for river range balance is 3-barrelling and bluff-catching
    • If we reach river with enough SPR for a bluff-raising range, it’s because pot is small
19
Q

Balance with SPR >20

A
  • All options on table
  • Estimates of V’s later street tendencies shape approach to flop balance
    • If V makes T/R mistakes, we can unbalance flop with no fear
  • Nut draws gain substantial implied odds to win big pots vs non-nut draws
  • Nut blockers gain value: help us bluff in big pots by blocking top
  • When river bluff-raise ranges needed, blockers are the guide
20
Q

Balance Questions for Reflection

A
  • How often do I think about balance in game?
  • Are my ranges bluff-heavy, or value-heavy?
    • How can I be sure? Have I studied my game to find out?
  • How balanced are my regular opponents?
    • Which spots are they too value-heavy? Too bluff heavy?