Audition and cross-modal integration Flashcards

1
Q

What is sound?

  • characteristics of sound
  • complex sounds
A

Sound = longitudinal wave (movement parallel to propagation), carrying information

  • air molecules uniformly distributed, vibrating objects disturb this, causing them compression (due to high pressure) and rarefaction (low pressure)
  • vibration frequencies tell you about physical properties of object
  • Damping = sine waves getting smaller over time - amplitude of vibration decreases proportionally to distance travelled^2 (inverse square law)

Complex sounds vs pure tones:

  • pure tones have 3 parameters (A, f, phase)
  • complex tones - two or more simple/pure tones –> fundamental resonant frequency + harmonics (overtones) of that frequency
  • Fourier analysis –> any signal can be described as sum of simple sine waves - frequency + phase parameters where sound is concerned (BUT: assumes infinite time - audition = finite time window + limited frequency bands)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

How does sound get to the ear?

- ear drum, ossicles, cochlea, basilar membrane

A
  • Outer ear channels vibrations - emphasises speech-relevant frequencies
  • vibrations –> tympanic membrane (ear drum)
  • ear drum – ossicular chain –> cochlea (impedance matching device = vibrations to larger amplitude movements of oval window)
  • ear drum has higher area than stapes –> same force over smaller area - amplifies movement
  • stapes moving applies pressure to perilymph - causes basilar membrane to move
  • BM - tonotopically organised, vibration causes shearing motion between organ of corti sitting on BM + tectoral membrane –> causes movement of stereocilia of hair cells
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Frequency filtering

  • auditory system as overlapping band-pass filters
  • masking
  • psychophysical tuning curves
A

Auditory system can hear 20Hz - 20,000Hz

  • most sensitive at 1kHz-8kHz
  • can measure minimum detectable sound (can detect 50% of time) to work out thresholds

Band pass filters –> block extreme, only allow central frequencies through

Masking = one sound made less audible due to presence of another sound
- Fletcher (1940) –> measured frequency range where masking signal interfered with pure tone detection - critical band provides estimate of width of perceptual auditory filter
BUT: assumes rectangular bandpass filters, not overlapping - a simplification

Psychophysical tuning curves (Vogten, 1974)

  • tested filtering of pure tones
  • reveals shape of perceptual auditory filters (inverted-U shape –> not rectangle)
  • filters maybe wider by using more than one channel - off-frequency listening
  • pure tone presented at low level to target a single auditory channel
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Basilar membrane

- how does it function as a bandpass filter?

A

Tonotopically organised

Place code:

  • Helmholtz - different locations resonate at different frequencies (neurons respond to this placement)
  • von Bekesy (2017) - drilled holes in cadavers + presented frequencies to see where vibrated - max vibrations are at different places for different frequencies

Temporal code:

  • BM vibrates as frequency of input, sending synchronised neural firing to brain,
  • the rate of firing indicates the frequency (greater frequency =greater firing)

Plack (2013) - likely it is combo of temporal + place

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Hair cells + phase locking

  • outer hair cells
  • inner hair cells
  • phase locking
A

Outer hair cells (12,000) –>cochlea amplifiers - amplify input vibrations

  • greatest vibration for low input sound levels (<35dB), max. is 90dB
  • active process of amplification introduces frequencies not present in input (otoacoustic emissions)
  • Kemp (1978) - otoacoustic emissions helps identify if BM working properly -stimulate with pure tone and analyse output

Inner hair cells (3500) –> fast transmission of sound information to brain - one hair cell to many ganglion cells (~20) mapping
- cochlea nerve tonotopically organised - each axon most responsive to a characteristic frequency
- Types of axon:
high spontaneous rate - respond to quiet sounds (<40dB)
medium + low spontaneous rate - don’t respond until 20dB + saturate at 80dB
- successive hair cells differ in frequency by 0.2%

Phase locking: firing of ganglion cells at peak amplitude (for specific frequencies - low ones)

  • maximum set firing rate at 1000Hz - need population response/coding to get to 20KHz
  • Wever + Bray (1927) - higher rates can be signalled if axon outputs are pooled (Wever’s volley principle)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Pitch and loudness:

  • pitch (place vs temporal)
  • loudness (firing rate vs number)
A

Pitch = sounds organised on musical scale from high to
low
- for complex tones - pitch stay sthe same even if different harmonies OR fundamental frequency alone removed
- related to frequency - high freq. will have high pitch

Place = related to place of max response on BM - represented neurally
BUT then you’d expect no performance change from 4kHz+
- Moore (1973) -much worse at distinguishing pitch from 5kHz+
- Attneave + Olson (1971) - frequencies can be discriminated 4kHz+ but pitch can’t clearly

Temporal - pitch related to time intervals between APs
BUT: can’t hold from 4kHZ+ because no phase locking

Loudness = sounds ordered from a scale from quiet to loud
- related to amplitude - higher A = louder

Firing rate –> louder sounds = higherfiring rate
Number of neurons –> louder sounds linked to more neurons
- the relative contributions of each may change with frequency

BM + nerve encoding reflects patterns of activity with both spatial and temporal features

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Cochlea to brain

A

ganglion cells - [via auditory nerve] -> cochlea nucleus –> superior olivary complex (in brain stem) - integrates info from both ears –> inferior colliculus (for localisation) –> medial geniculate nucleus –> primary auditory cortex

tonotopy is preserved

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Localisation of sounds

  • IID
  • ITD
A

Inter-aural intensity differences - due to shadow of head (acoustic shadow) - louder at ear near source

Inter-aural timing differences - time interval between sound entering one ear and another (intensity drops over distance)

  • head reflects + diffracts sound –> high f = more easily reflected (greater shadowing); low f = more easily diffracted (effect not so big)
    -greatest at 90 degrees azimuth (position of sound relative to listener) - degrees measured from inter-aural axis (between ears)
  • Lord Rayleigh noticed ITDs - used timing+ intensity to
    localise sounds - looking at delay between tuning fork + detection in ears
    Low f = unreliable (little shadowing), high f =ambiguous (above 1500Hz) -
    aliasing problem - which peaks to match between ears
    Rayleigh’s duplex theory (1907): ITD for low F, IID for
    high F

Bregman (1990) -many things happening around us, need to keep track on many levels

  • grouping with temporal neighbours, or grouping based on frequency range
  • fundamental f treated as a distinct sound
  • grouped based on synchrony of onset/offset, same spatial location
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

How is the auditory system so sensitive to location of sound in space?
- Jeffress

A

Jeffress model (1947) –> neural transmission has fixed speed

  • signals from contralateral cochlear nucleus travel further
  • a variety of axon lengths to meet incoming signal
  • different paths equate to different timings between ears
  • coincidence detector fires if concurrent inputs from L+R ears

anatomicals structure of medial superior olive similar to the wiring diagram he suggested

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

How do we avoid confusion?

A

ITD + IID exist within cone of confusion -can’t tell if front/behind or above/below

  • Head movements - create disparity, shifts ear position in space
  • pinna cues, head shape +upper torso help –> head related transfer function - complex filtering means different sounds from different spaces have different spectral properties
  • Pinna cues
    • Batteau (1967) - normal recording vs recording made where microphones encased in casts of outer ear - normal recording in headphones - sounds in head, if was made in pinna - sounds like coming from outside
    • Gardener + Gardener (1973) - azimuth discrimination worse if pinna filled - removes filtered effects
    • interference effects - created by pinna so sounds from different directions modified in a unique way
    • Hoffman et al., (1998) - wax in ear for weeks - localisation perturbed, improves over time (adjust) then back to normal when removed
  • cocktail party effect - noise associated with each ear is different, so can pick out individual voices based on location
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

auditory signals > visual signals

A

TEMPORAL (audition has better temporal resolution):
Sekuler et al., (1997) - bouncing ball - if no sound - cross diagonally, if audiovisual condition - appear to bounce (greatest effect if more synchronous)
Shams et al., (2000) - sound-induced flash illusion –> if 2 beeps, 1 flash - perceive 2 flashes; 3+ beeps + 1 flash - perceive more flashes but it does plateau

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

visual signals > auditory signals

A

SPATIAL (vision has greater spatial resolution):
Ventriloquist effect - sounds like coming from dummy (‘captured’ by mouth)
Cinemas (Altman, 1980) - sounds like coming from actors

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Prior knowledge and multi sensory integration

A

Bayesian estimation:

  • calculate unknown probability of event given known probabilities
  • e.g. reliability of modality
  • probability + prior knowledge

Perceptual judgement included previously acquired knowledge of statistical structure of world (e.g. light from above assumption)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly