attention and scene perception Flashcards

1
Q

attention

A

any of the very large set of selective processes

can be internal or external

can be over or covert

not a single thing

family of mechanisms that restrict bias processings

provides a way to select what to be aware of, what to store in memory, and what information to use in guiding action

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2
Q

selective attention

A

the form of attention involved when processing is restricted to a subset of the possible stimuli

restricting processing to some stimuli; instead of all ability to pick one or a few out of many stimuli

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3
Q

reaction time

A

measure of the time it takes from the onset of a stimulus to a response

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4
Q

external

A

attending to stimuli in the world

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5
Q

internal

A

attending to one line of though over another or selecting one response over another

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6
Q

overt orienting

A

directing a sense organ toward a stimulus, like turning your eyes or head

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7
Q

covert orienting

A

attending without giving an outward sign you are doing so

din’t want someone to know you are directing your attention there

paying attention to something without directing sensory organs toward it

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8
Q

divided

A

splitting attention between two different stimuli

ie/ driving on the cell phone

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9
Q

sustained

A

continuously monitoring some stimulus

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10
Q

transient

A

direct attention for a moment

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11
Q

automatic (reflexive) orienting

A

unpredictable occurrences automatically capture our attention
- sudden visual onset/offset
- sudden loud noise
- sudden movement

just happens you are not thinking about it

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12
Q

volitional orienting

A

directing attention due to the goals and intentions of an individual

intend to

teacher directing attention to see if students understand

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13
Q

cue

A

a stimulus that provides a hint about where the target may appear

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14
Q

exogenous cue

A

peripheral cue

summon attention automatically by their physical salience

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15
Q

endogenous cue

A

considered something like instructions that can be voluntarily obeyed

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16
Q

inhibition of return

A

relative difficulty in getting attention to move back to a recently attended location

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17
Q

posner cueing paradigm

A

use knowledge or context to generate an expectancy about the stimulus

probe detection

study attentional orienting

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18
Q

what grabs attention earlier peripheral (exogenous) vs symbolic (endogenous) cues

A

peripheral (exogenous) cues

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19
Q

object-based attention

A

attention selects particular objects (or perhaps, potions of objects), rather than just a single location

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20
Q

inhibition of return (IOR)

A

the relative difficulty in getting attention (or the eyes) to move back to a recently attended (or fixated) location

have to overcome inhibition to go back to that location

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21
Q

visual search

A

looking for a target in a display containing distracting elements

provide a closer approximation of some actions of attention in the real world

ie/ looking for a mug in a cupboard or face in a crowd

some searches are so easy we don’t think of them as searchers ie/ finding the cold-water tap on a sink

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22
Q

set size

A

the number of items in a visual search display

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23
Q

search efficiency

A

the average increase in RT for each distractor item added to the display

measured in terms of search slope, or ms/item

the larger the search slope (more ms/item), the less efficient the search

how we can work our way through a diplay

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24
Q

salience

A

the vividness of a stimulus relative to its neighbour

stands out

target seems to pop out, so it doesn’t matter how many distractors there are

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25
Q

feature search

A

searching for a target defined by a single attribute, such as a salient colour or orientation

occurs in parrallel

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26
Q

parallel

A

in visual attention, referring to the same processing of multiple stimuli at the same time

pop out

RT does not change with set size

salience

properties like colour, size and orientation

27
Q

conjunction search

A

search for a target defined by the co-occurrence of two or more features

guided

no single feature defined the target

inefficient (between efficient and inefficient)

occurs serially

ie/ apple is red, round and large - eliminating most of the competition

28
Q

serial self-terminating search

A

a search from item to item, ending when a target is found or all items have been checked

can be luck (finding target first try) or unlucky (finding target last try)

spend more time with each item

slow

29
Q

the binding problem

A

the challenge of
tying different attributes of visual stimuli,
which are handled by different brain
circuits, to the appropriate object so we
perceive a unified object
▪ Example: target(s) are red vertical
bars
▪ Colour, motion, and orientation
are represented by separate
neurons
▪ How do we combine these
features when perceiving the
bar?

30
Q

feature integration theory

A

Treisman’s theory of visual
attention, which holds that a limited set of basic features can be processed in parallel preattentively, but that other properties, including the correct binding of features to
objects, require attention
▪ Attention is the glue that binds features together

basic features of colour and orientation are available in a preattentive (processing of a stimulus occurs before selective attention is deployed to that stimulus) stage of processing

31
Q

illusory conjunction

A

an erroneous combination of features in a visual scene
▪ Evidence that some features are represented
independently of each other and need to be bound
together

false combination of features from more than one object - based on info we have

attention is the glue for binding to occur

ie/ seeing a red x when the display contained red letters and x’s but no red x

32
Q

guided search

A

attention is restricted to a subset of
possible items based on information about the item’s
basic features (e.g., colour or shape)

reduce search

basic features guide visual search - can narrow down search

33
Q

scene-based guidance

A

information in our understanding of scenes that helps us find specific objects in scenes

ie/ toilet means you are in the bathroom

34
Q

anchor objects

A

typically a relatively bug object that provides info about the location of other objects

ie/ toilet provides info about location of toilet paper

35
Q

response enhancement

A

an effect of attention on the response of a neuron responding to an attended stimulus gives a bigger response

36
Q

sharper tuning

A

neuron responding to a stimulus more precisely

effect of attention

37
Q

altered tuning

A

effect of attention where the neuron responding differently to the features of an attended vs. unattended stimulus

attention changes preference of neurons

38
Q

rapid serial visual presentation (RSVP)

A

an experimental procedure in which stimuli appear in a stream at one location (typically the point of fixation) at a rapid rate (typically about ten per second)
▪ used to study the temporal dynamics of visual
attention
▪ Attentional blink: the difficulty in perceiving and
responding to the second of two target stimuli amid a
RSVP stream of distracting stimuli
▪ The second target is often missed if it appears within
200 to 500 ms of the first target

39
Q

attentional blink

A

the difficulty in perceiving and responding to the second of two target stimuli amid a RSVP stream of distracting stimuli
▪ The second target is often missed if it appears within 200 to 500 ms of the first target

as if our ability to attend to characters in RSVP is temporarily knocked out, even if our eyes re still open

attentional problem

40
Q

repetition blindness

A

the failure to recognize a second
occurrence of a visual display
▪ Occurs when the displays are shown within about
500 milliseconds of each other

41
Q

priority map

A

a hypothetical neural representation of visual space in which the activity at each point reflects how much location (or object) will attract attention

42
Q

lateral interparietal area

A

a brain region present in both parietal lobes that serves an important role in the control of attention

43
Q

frontal eye fields

A

brain region in both frontal lobes that help to coordinate visual selective attention with the movements of the eyes

44
Q

superior colliculus

A

a structure int he midbrain that is important in initiating and guiding eye movements

45
Q

“spotlight” model

A

attention is restricted in space and
moves from one point to the next. Areas within the
spotlight receive extra processing

attention is like a glue

specific locations or objects are selected for processing that allows for binding and object recognition

flashlight you can shine on it, thing outside aren’t as processed

46
Q

“zoom lens” model

A

the attended region can grow or shrink depending on the size of the area to be processed
▪ can vary the locus, extent, and detail set of the
attentional “beam”

we can change the focus

the more focused attention is the more soemthing will be processed

47
Q

global superiority effect

A

people noromally focus on global figure

48
Q

attention as a filter

A

often focus our attention on a stimulus while excluding others

49
Q

cocktail party phenomenon

A

conversing with someone while other people in environment or music - everything in environment is being processed by ears

but we can still filter this to selectively process a conversation

50
Q

dichotic listening task

A

how we can we bring the cocktail party phenomenon into a lab

two passages being presented, one to each ear

51
Q

Broadbent

A

early selection

Only notice low-level sensory details of unattended
channel

52
Q

Moray

A

Discovered that you often notice your own name in
the unattended channel

contradicted broadbent

53
Q

treisman

A

message switching - at least temporarily

attenuated filter model

54
Q

Deutsch and Deutsch

A

late selection filter - process things first

all information is processed fairly deeply

so we can decide what is important

55
Q

Corteen and Wood

A

Initial phase:
▪ Present list of words with some city names
▪ City names were followed by a small shock

Testing phase:
▪ Dichotic listening task
▪ Attended stream: unrelated (non-city) words
▪ Unattended stream: words and city names
▪ Measured galvanic skin response (GSR)

Result: Increased GSR to city names (old and new) in unattended
stream indicating categorical processing of unattended items

Implication: unattended items must have been processed to at least
the categorical level

not low level processing because we have to associated cities with shock - even if its a new city

56
Q

where is the attention filter

A

both

Resource theories of attention:
▪ Attention has a pool of resources
▪ Resources are allocated in priority sequence
▪ The more difficult the primary stimulus processing,
the less processing of other stimuli
▪ Automatic vs Controlled processing
▪ With practice, fewer resources are required
▪ Examples: learning to drive, typing, sports

57
Q

inattentional blindness

A

a failure to notice a fully-visible,
but unexpected object or event because attention is
focused elsewhere
▪ “looking without seeing”

58
Q

change blindness

A

the failure to notice a change
between two scenes
▪ If the change does not alter the gist, or meaning, of
the scene, quite large changes can pass unnoticed
▪ Demonstrates that we do not encode and remember
as much of the world as we might think we do

only take in a small portion of things

59
Q

gist

A

primary character of a scene

60
Q

visual field-defect

A

a portion of the visual field with no
vision or with abnormal vision, typically resulting from
damage to the visual nervous system

ie/ mud on a windshield

we can not recognize objects or find what we are looking for without attention

61
Q

unilateral visual neglect

A

a condition in which a person has difficulty attending to stimuli in one half of the visual field - can’t attend to things
▪ Almost always occurs in the left half of the visual
field
▪ Typically results from damage to the contralateral
posterior parietal cortex (PPC)
▪ Attention, NOT vision, is the issue

behave as if half the world isn’t there

sometimes neglect one side of an object rather than one side of the visual field - object based component

62
Q

extinction

A

in visual attention, the inability to perceive a
stimulus to one side of the point of fixation in the presence of another stimulus, typically in the other visual field

related to neglect

will only respond to things on one side

one object can be picked up, even if on the neglected side

frequently in stroke and alzheimers

makes them shave one side of the face, leave haqlf

loss of attention to one side of space

doesn’t think to look to the side they can’t see

not aware of the problem, but people are pointing it out

63
Q

blindsight

A

the ability to point to and sometimes
discriminate visual stimuli without any conscious
awareness of them
▪ Damage to V1

can interact with stimuli

opposite of extinction almost

seem to be doing better than they should be

64
Q

ADHD

A

One of the most common disorders of attention
▪ Characterized by impulsivity, hyperactivity, inattentiveness
▪ Despite these deficits, some aspects of visual
attention in those individuals with ADHD seems to be
fairly typical (visual search and IOR)
▪ But have difficulty with vigilance tasks, and show
larger ABs

they may perform better in things they enjoy

good for brainstorming - don’t inhibit, more creativity

difference in tasks involving temporal attention have more of an impact

difficulty with day to day activities