Atkinson-Shiffrin's Multi-store Model Of Memory Flashcards

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0
Q

Multi-store model

A

3 separate but interacting systems

Each plays distinctive part in memory process

  1. Sensory register
  2. Short-term store
  3. Long-term store
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1
Q

AKA

A

Three box model

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2
Q

Sensory register

A

Entry point for all new information from external environment as experience by sensory system

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3
Q

Duration of sensory memory

A

When we receive (e.g. Visual input) its image remains for approx 0.5 seconds in relatively unanalysed form
Information not attended to or processed further is forgotten

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4
Q

Sensory register V. Sensory memory

A

Sensory memory is the storage that occurs within the sensory registers

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5
Q

Disruption of sensory memory

A

Additional information entering the SAME sensory channel disrupts the storage

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6
Q

2 types of sensory memory:

A
  1. Iconic: (0.2-0.5s) known as visual modality - involves storage of stimuli which have been discriminated in terms of physical feature only (e.g size, shape, colour) as distinct from their meaning
  2. Echoic: (3-4 s) known as auditory modality - works in same way except deals with sound
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7
Q

Short-term store

A

Where information is attended to and transferred
If not attended to the memory trace/neural imprint decays and disappears
AKA working memory - also where information to perform everyday functions is manipulated

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8
Q

STM Duration

A

12-18 – 30 s unaided
Can be extended by rehearsal
Can easily be disrupted by external or internal distractions
All info eventually completely lost

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9
Q

Rehearsal

A

Requires some sort of speech (aloud or internal) to keep information circulating in STM
Allows information to be held in STM for longer
2 types:
1. Maintenance
2. Elaborative

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10
Q

Coding in STM

A

Primarily acoustic

Information from sensory memory (incl. visual) is converted to sound and stored in that form

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11
Q

Capacity of STM

A

Limited to 7 (+-2) bits of information

Can be seen as slots where only one piece of information can fit inside each slot

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12
Q

Chunking

A

Reduction of unlimited amounts of information into smaller amounts to fill less ‘slots’

A form of encoding because it imposes meaning on otherwise meaningless letters and numbers

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13
Q

Advantages of chunking

A
  1. Increases capacity

2. More likely information will be stored longer

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14
Q

How to chunk

A
  1. Arrange letters into words –> into phrases –> into sentences
  2. Converting e.g 1066 (4 bits of information) into a date. A string of 28 numbers could be 7 dates
  3. Using a rule that can be remembered easily
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15
Q

Maintenance rehearsal

A

Overt (aloud) or covert (in head) repetition of information - fine for maintaining information in STM but will not always lead to LTM

16
Q

Elaborative Rehearsal

A

Information actively analysed for its physical, sensory or semantic (meaningful) features and so is more effective in transferring info from STM to LTM
Links new info with existing
Active process with more effective coding/deeper processing

17
Q

2 terms to describe human memory:

A
  1. Structural features: permanent built in fixed features of memory that never vary (e.g. The 3 different stores)
  2. Control processes: selected and used by each individual and may vary across situations. Under conscious control.
18
Q

Long-term store

A

Information held relatively permanently I a highly organised way
Holds all potentially retrievable information that is not currently being used
Enable us to deal with past and use info to deal with present

19
Q

Capacity of LTM

A

Thought to have unlimited capacity

20
Q

Classes of information in LTM

A
  1. Spatial model of world around us
  2. Knowledge of the physical world, laws and properties of objects
  3. Beliefs about people, ourselves, social norms, values and goals
  4. Motor skills, problem solving skills and plans for achieving various things
21
Q

Duration of LTM

A

Between a few minutes and several years (potentially and entire lifetime)

22
Q

Coding in LTM

A

2 forms (at least) -
1. Semantic code: deals with materials in terms of verbal meaning. More common, esp. With abstract material
2. Imagery or visual code: takes pictorial form
Potential 3rd -
Acoustic

23
Q

Declarative memory

A

Covers episodic memory and semantic memory

Refers to learning material declaratively - knowing THAT … (Fact memory)

24
Q

Episodic memory (EM)

A

Autobiographical memory responsible for storing a record of our past experiences –> events, people etc.
Usually includes details about time and place something occurred

25
Q

Semantic memory (SM)

A

Stores general factual knowledge about world incl. concepts,rules and language
Used without reference to time & place info was learnt

26
Q

Procedural Memory

A

Can be considered skill memory

Refers to knowing how to DO something