Arousal + Affective Valence Flashcards

1
Q

Arousal?

A

Energy occurring in preparation for or during behavior.

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2
Q

Physiological Arousal?

What happens?

A

Bodily changes from being energized.

^ Brain uses more O2 + glucose.

Autonomic NS response
–> Sympathetic: Instigates action readiness.
–> Parasympathetic: Rest + digest.

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3
Q

Thayer’s Subjective Arousal Theory?

A

Energetic Arousal ~
Alert: (more active, positive valence)
*tired —> awake

Tense Arousal ~
Anxiety: (more active, negative valence)
*calmness —> anxiety

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4
Q

Factors influencing arousal?

A

Stimuli in Environment…
- Cue type: determines type
- Arousing lvl: determines intensity

Background Stimuli…
–> peripheral stimuli / context

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5
Q

Sympathetic NS?

A

Instigates action readiness.

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6
Q

PARAsympathetic NS?

A

Rest + digest.

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7
Q

Quality of arousal dependent on?

A
  • Valence
  • Intensity
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8
Q

Affective Valence?

A

‘Good’ or ‘Bad’ characteristics of emotion.

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9
Q

Hedonic Reversal?

A

Perception of affective valence switches.

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10
Q

Collative Variables?

Influencing drive (arousal) induced…

A
  • Novelty (linear association)
  • Value of incentive (linear association)
  • Likelihood of success (inverse association)
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11
Q

Yerkes-Dodson Law?

A

Arousal extremes = bad for functioning

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12
Q

Curvilinear Relationship?

Think optimal task for each arousal extreme.

A

Optimal arousal lvl dependent on difficulty of task.

low arousal –> best for difficult tasks
high arousal –> best for easy tasks

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13
Q

Zone of Optimal Performance Hypothesis?

If someone like —, then may have more optimal lvls here…

A

Individual differences may influence zone of optimal performance.

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14
Q

Hull-Spence Drive Theory?

A

The stronger the drive (arousal), the greater the psychological push for ALL responses.

–> easy tasks more push to correct answers
(doesn’t take as much time, satisfying impulse)

–> difficult tasks more push to incorrect answers
(perhaps due to increased impulsiveness, thus less likely to work through correctly)

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15
Q

Cusp Catastrophe Model?

A

–> A high and low of cognitive anxiety and physiological arousal may improve performance (vice versa).

–> Mid-lvls of arousal generally most optimal.

When cusp surpassed… Tonic immobility.
(‘fight, flight’ –> !freeze!)

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16
Q

Processing Efficiency Theory?

A

Anxiety influences arousal… influencing performance.

–> hinders working memory

17
Q

Stimulus Complexity?

A

May increase arousal.

18
Q

Optimal lvl of Stimulation Theory?

(affective valence relationship)

A

Each person has optimal lvl associated with highest positive affective valence.

–> usually moderate lvl
–> extremes = neg. affective valence

19
Q

Somatic Anxiety

A

Physiological Tension.

20
Q

Cognitive Anxiety?

A

Negative expectations, concerns about performance.

21
Q

Cusp Tonic Immobility?

A

–> Drop in performance

Final reaction to extremely stressful / dangerous stimuli

–> Adaptive