Age of Innovation Flashcards

1
Q

Age of Innovation

Lecture Notes 3

Innovation Begins with an Eye

A

Atlas Snowshoe Company

  • Made snowshoes out of aluminum tubing
  • Light and curved so snow didn’t accumulate
  • Claws on bottom - allowed for hiking and cross country skiing

Little kids and computers

  • Hard for them to understand how moving a mouse on the desk corresponds to spatial direction and mouse moving
  • Company didn’t realize until testing with kids

Jane Fulton Suri

  • Psychologist
  • Watched people interact with carts in parking lot

Toothpaste caps

  • People inclined to twist rather than pull off
  • Compromised between how people want to use and how it should be used

Mountain bike water bottle

  • Mouthpiece design mimics that of the heart valve allowing flow in one direction
  • Inventions can incorporate designs of nature
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2
Q

Age of Innovation

Lecture Notes 4

Brainstorm

A

Secrets for better brainstorming:

  • Sharpen the focus
  • Playful rules
  • Number your ideas
  • Build and jump
  • Space remembers
  • Stretch mental muscles
  • Get physical
  • *Post-it notes in shopping cart video

Ways to kill a brainstorm:

  • Boss speaks first
  • Take turns
  • Experts only
  • Do it off-site
  • No silly stuff
  • Write down everything
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3
Q

Age of Innovation

Lecture Notes 5

Hot Groups

A

Myth of the lone genius

  • Self-limiting
  • Rigid, can’t let ideas go
  • Not open to experimentation and improvement

Hot groups need:

  • Passion
  • Good challenge
  • Skills/characters are needed
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4
Q

Age of Innovation

Lecture Notes 6

Prototyping

A

Build to learn

  • Failed prototypes inspire new ideas and directions.

Doodling, sketching, drawing in detail

Prototypes beat pictures

  • Physical models can make it easier to broaden someone’s mind, help them see a vision and accept new ideas.
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5
Q

Age of Innovation

Lecture Notes 7

Greenhouse

A

Hierarchy in a space can have negative impact.

Give workers a view.

Tell stories.

Make your junk sing

  • Put products under accessible glass to see what was made and allow people in the company to generate ideas by inspecting previous designs.
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