Age of Empires II - UNIQUE TECHS - 2 - HD Flashcards

Flashcards for learning unique technologies for each of the 45 civilizations in the Age of Empires II: DE. Set 2 - HD Edition - The Forgotten - The African Kingdoms - Rise of the Rajas Updated Dec 2024

1
Q

Berbers

  • Kasbah
  • Maghrebi Camels
A

Kasbah

  • Castles+25% team work speed
  • 250 food, 250 gold, 40 seconds

Maghrebi Camels

  • Camel units regenerate 15 hit points per minute
  • 700 food, 300 gold, 40 seconds
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2
Q

Burmese

  • Manipur Cavalry
  • Howdah
A

Manipur Cavalry

  • Cavalry units: +4 attack against archers
  • 300 food, 300 gold, 40 seconds

Howdah

  • Battle Elephants: +1/+1 armor
  • 400 food, 300 wood, 40 seconds
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3
Q

Ethiopians

  • Royal Heirs
  • Torsion Engines
A

Royal Heirs

  • Shotel Warriors and Camel Riders: -3 damage from mounted units
  • 300 food, 300 gold, 40 seconds

Torsion Engines

  • Rams: +0.5 blast radius
  • Mangonel-line, Bombard Cannons: +0.45 blast radius
  • Scorpion projectiles: +0.3 tiles width
  • 1,000 food, 600 gold, 40 seconds
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4
Q

Incas

  • Andean Sling
  • Fabric Shields
A

Andean Sling

  • Minimum range of Skirmishers and Slingers removed
  • Slingers: +1 attack- 200 food, 300 gold40 seconds

Fabric Shields

  • Kamayuks, Slingers, and Eagle-line: +1/+2 armor
  • 600 food, 600 gold, 40 seconds
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5
Q

Italians

  • Pavise
  • Silk Road
A

Pavise

  • Foot archers (except Skirmishers) and Condottieri: +1/+1 armor
  • 200 wood, 150 gold, 40 seconds

Silk Road

  • Trade Cart and Trade Cog cost -50%
  • 500 food, 250 gold, 60 seconds
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6
Q

Khmer

  • Tusk Swords
  • Double Crossbow
A

Tusk Swords

  • Battle Elephants: +3 attack
  • 300 wood, 450 gold, 40 seconds

Double Crossbow

  • Ballista Elephants and Scorpions fire extra half-strength bolt
  • 700 food, 400 gold, 40 seconds
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7
Q

Magyars

  • Corvinian Army
  • Recurve Bow
A

Corvinian Army

  • Magyar Huszar gold cost is replaced by additional food cost
  • 200 food, 300 gold, 40 seconds

Recurve Bow

  • Mounted archers: +1 attack and range
  • 600 wood, 400 gold, 40 seconds
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8
Q

Malay

  • Thalassocracy
  • Forced Levy
A

Thalassocracy

  • Upgrades Docks into Harbors
  • 300 food, 300 gold, 40 seconds

Forced Levy

  • Militia-line costs 0 gold but +20 food
  • 850 food, 500 gold, 40 seconds
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9
Q

Malians

  • Tigui
  • Farimba
A

Tigui

  • Town Centers fire 8 additional arrows always
  • 200 food, 300 wood, 40 seconds

Farimba

  • Cavalry units: +5 attack
  • 650 food, 400 gold, 40 seconds
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10
Q

Portuguese

  • Carrack
  • Arquebus
A

Carrack

  • Ships: +1/+1 armor
  • 200 wood, 300 gold, 32 seconds

Arquebus

  • Improved gunpowder unit accuracy against moving targets
  • +0.5 gunpowder projectile speed, +0.2 for Bombard Cannon and Bombard Tower
  • 700 food, 400 gold, 32 seconds
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11
Q

Slavs

  • Detinets
  • Druzhina
A

Detinets

  • Replaces 40% of Castles’ and towers’ stone cost with wood
  • 400 wood, 200 gold, 40 seconds

Druzhina

  • Infantry units have +0.5 blast radius [+5 effect]
  • 900 food, 500 gold, 40 seconds
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12
Q

Vietnamese

  • Chatras
  • Paper Money
A

Chatras

  • Battle Elephants: +100 hit points
  • 250 food, 250 gold, 40 seconds

Paper Money

  • Villagers generate 0.014 gold per second while gathering wood
  • 550 food, 200 wood, 60 seconds
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