Advanced Card Game Flashcards

1
Q

Change I: The Requirements Cards

A

Now each card is a feature and on the back you see B and C.

  • B shows the benefit you get from the feature
  • C is the cost for implementing that feature.
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2
Q

Change II: Do you remember how we defined the project?

A

Still use Complexity, Length, Budget and Quality

However budget is different:

  • Additional Features Budget for additional costs of features.
  • The amount that you use while doing the release planning.
  • Ex. 170K for the normal game which is renewed each round/release. (Additional 43K for the features)
  • If any 43K is left, it can be added to the 170K.
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3
Q

Change III: Rules

A
  1. Both competitors work together to create a single common Requirements column in the game area.
  2. You pick up cards (at least to the minimum number of features that the project owner wants to be implemented) from the Documentation deck and place them in the common Requirements column.

A. You may want to collect at least 12 requirement cards in the first Requirements stage so that you have at 6 cards to put in the requirements column per release. Remember that many Problem Cards could be played against you if you had fewer than 6 in Requirements column.

B. You cannot discard a clear card.

You may want to because the feature is not a good feature. But this rule doesn’t allow that.

  1. Once you think you have enough requirement/feature cards, you can move on to the Release Planning stage.

A. Plan the releases (using the information on the back of the requirements/features cards and the per release budget information).

B. Both teams work together to create the plan.

  1. After doing the release planning you know which features (cards) will be used in this round of the game (i.e. this release). So, take those cards and put the rest of the cards away for the next round.
  2. State the order in which you want to implement the selected features in each release in the beginning of that release. Each team may prefer a different order. Write down the order on a piece of paper.

Remember that in the next round of the game (the next release) you start with the Design stage (which is the second stage). As you have already taken care of the Requirements stage in its preceding round.

If any features, planned to be implemented in a release, was not implemented, then it is postponed to its following release.

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4
Q

Change IV: Winnning Criteria

A

Before it was finish earlier and bug free

Now:

  1. Finish bug free
  2. Finish with more feature benefits (B) and less feature costs (C)
  3. Finish earlier

Steps:

  1. After deliver, see if the project is bug free like the original.
  2. Cound the number of code cards and see how many features are implemented (code card means one feature in implemented)
  3. Look at the order of features which you stated in Requirements stage and see which of them is fully implemented
  4. Based on the new winning criteria decide who is the winner
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