6. Inclusive Design and Mobile Devices Flashcards

1
Q

What are the advantages of mobile devices for disabled people? (3)

A

AT - Mobile devices come with accessibility features

Sensors

Apps

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2
Q

What are some potential issues with mobile devices? (4)

A

Screen size - small text, and images that cannot be resized affect people with low or limited vision

Touchscreens - problematic for people with dexterity problems (too small ‘touch’ areas that require precision).

Affordability - Latest mobile tech is expesnive which can be an issue for many people with disabilities.

Privacy - An issue for people who use voice to navigate their devices/ or screen readers to read out messages to them in public spaces

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3
Q

What are the advantages and disadvantages of not having separate mobile accessibility WCAG guidelines?

A

Developers and designers only need to become familiar with a single set of guidelines. However:

Some extra guidance is still required to account for mobile-specific interaction patterns (e.g touch interaction)

Devs and designers have to translate web guidelines to native apps

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4
Q

How can we meet WCAG’s principle Perceivable on mobile?

A

Adaptable - Support changing text size and don’t suppress zoom

Distringuishable :
Reduce content on screen, by providing a dedicated mobile version

Adapt link length to viewport

Make content and controls a reasonable size

Increase contrast (mobile devices are often use in glare-prone conditions, which heightens the importance of good contrast).

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5
Q

How can we meet WCAG’s principle Operable on mobile? (6)

A

Padding - Reasonable target size and spacing. Include padding

Gestures - Gestures should be easy to carry out (e.g. tap, swipe) and discoverable

One hand - Controls should generally be operable with one hand

Provide alternatives to device manipulation gestures (e,g. shaking, tilting)

Input modalities - Support external keyboard

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6
Q

How can we meet WCAG’s principle Understandable on mobile? (4)

A

Readable - Put important items upfront and above the fold if possible

Predictable:
Be consistent with layout

Clearly indicate actionable items by following conventions (e.g. button shape and contrast, iconography, colour and underline for links).

Input assistance - Provide help / instructions for custom gestures (e.g. overlays, tooltips, tutorials).

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7
Q

How can we meet WCAG’s principle Robust on mobile?

A

Keyboard - Support the right onscreen keyboard for data type (e.g. type = email, type = tel).

Minimise text entry

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8
Q

What in built accessibility features do mobiles have for people with visual impairments? (4)

A

Screen reader - e.g. VoiceOver (Apple) / TalkBack (Android)

Screen magnifier

Colour/ contrast options - e.g. dark mode

Text size

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9
Q

What in built accessibility features do mobiles have for people with hearing impairments? (4)

A

Captions

Haptic feedback

Real Time Text / TTY (teletypewritter) mode: use text to communicate on phone calls.

Hearing aid support

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10
Q

What in built accessibility features do mobiles have for people with motor impairments? (3)

A

Voice input / navigation

Assistive touch (Apple) – Use onscreen menus and controls to access gesture-activated features, instead of pressing hardware buttons or performing device manipulation gestures

Switch support - allows users to interact with their device using a switch instead of the touchscreen

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11
Q

What are some examples of mobile experiences for people with disabilities? (5)

A

Navigation and maps (find accessible spaces, get audio navigation instructions)

Communication aids (e.g. word prediction for people with aphasia)

Peer support

Taptapsee - uses device camera and voiceover to identify subjects out loud

Bemyeyes - Connects visually impaired people with sighted volunteers through live video

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