5. Narrative & Emotional Advertising Flashcards

1
Q

Emotional Advertising Messages

A

Attempt to create pleasant feelings, emotions or moods and to transfer them to the brand.

Development of self-brand connections through:

  • Emotional flow: extent to which emotions that
are represented in an advertisement can be perceived as dynamic and associated with own life experiences
  • Emotional integration: actors‘ change of feelings can be attributed to the use of the advertised brand
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2
Q

Narrative Advertising Messages

A

Advertising that “conveys product information in a story-like format and contains specific details regarding event actions, setting, and characters”.

Factors: Image

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3
Q

Aristotle’s three types of appeals

A

Logos:

  • Objective proof; I.e., arguments for or against a position
  • Example: Energy consumption, price, guarantee

Ethos:

  • Ethical proof; i.e., a speaker’s character and credibility (Heuristics)
  • Example: Attractiveness, Number of arguments, Expensive=Good

Pathos:

  • Emotional proof; i.e., the experience of emotions
  • Example: Positive emotion (babies), Drama ads, Sadness ads

All these components may contribute to persuasion

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4
Q

Narrative Advertising - Theoretical explanation

A

1. Transportation Imagery Model (Green/Brock 2002)

The recipient “becomes absorbed in the narrative world, leaving the real world, at least momentarily, behind. Transportation is a basis for persuasion through narrative material.

2. Extended Elaboration Likelihood Model (Slater/Rouner)

Narrative processing: central route processing requires high cognitive effort but in a receptive way, not analytical (transportation)

  • Peripheral route processing of heuristic appeals (►ELM)
  • Gilbert (1991): All information, factual or not, is (if it is processed at all) processed with cognitive effortStories are accepted as true and considered as “real” information

3. Imagery

4. Effect of feelings

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5
Q

The effects of narratives

A

Transportation:

mental journey into the world of the narrative”
Intensive, mental condition where attention, imagery, and feelings are jointly activated and focused

  • credibility

  • identification/self-referencing
  • imagination

  • emotions

  • less counterarguments

Empirical studies:

Convincing drama in commercials leads to less counterarguments, higher feelings, and higher verisimilitude in comparison to convincing arguments (significant at p<.05 or p<.07)

„Good” dramas are more convincing than “bad”

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6
Q

Humor in Advertising

A

Components:

  • Playful ease
  • Positive surprise; due to incongruence with expected outcome
  • Speed; by which incongruence is dissolved

Typical effects:

  • Gains attention
  • does not impair the understanding of the advertising message 

  • increases liking of the advertising 

  • is not always more effective regarding a positive attitude towards the brand and purchase intention

–> effect of humor depends on target group

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