3.1 - Motion Flashcards

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1
Q

Define speed, the equation used to calculate speed, and the respective SI units.

A

Speed is defined as the rate of change of distance. The equation used is:
speed = distance / time
The SI units are ms-1

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2
Q

Define displacement.

A

The displacement of an object is the distance it has travelled in a given direction, so it is a vector with both magnitude and direction.

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3
Q

Define velocity, the equation used to calculate velocity, and the respective SI units.

A

The velocity of an object is defined as the rate of change of displacement, or speed in a given direction, making velocity a vector.
The equation used is velocity = change in displacement/time and the SI units are ms-1

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4
Q

Define acceleration, the equation used to calculate acceleration, and the respective SI units.

A

Acceleration is defined as the rate of change of velocity, making it a vector.
The equation used is acceleration = change in velocity / time and the SI units are ms-2

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5
Q

What does a straight, horizontal line represent on a displacement-time graph?

A

A stationary object

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6
Q

What does a line with a constant, non-zero gradient represent on a displacement-time graph?

A

An object moving with constant velocity.

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7
Q

What does a curved line represent on a displacement-time graph?

A

Acceleration (if gradient is increasing) or deceleration (if gradient is decreasing).

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8
Q

What does a straight, horizontal line represent on a velocity-time graph?

A

An object moving with constant velocity

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9
Q

What does a line with a constant, non-zero gradient represent on a velocity-time graph?

A

An object that is accelerating (positive gradient) or decelerating (negative gradient).

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10
Q

What does the area under a velocity-time graph represent?

A

Displacement.

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11
Q

What does the area under an acceleration-time graph represent?

A

Velocity

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12
Q

Describe how the terminal velocity of an object can be determined using light gates.

A

● Set up the light gates vertically and measure the distance between them.
● Connect them to a data logger and then release an object from rest above them, measuring the time it takes for the object to travel between the two gates.
● Using the time and the known distance, you can calculate the velocity of the falling object.

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13
Q

Describe how light gates can also be used to investigate conservation of momentum.

A

● Place two carts on a linear air track (to reduce friction) with repelling magnets so that they do not stick together.
● Attach card to the top of each cart so that they break the beams of the light gates when they pass.
● Keep one cart stationary and push the other towards it, measuring its velocity before the collision.
● Then measure the velocity of both carts after the collision and calculate the momentum before and after.

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14
Q

Define ‘g’.

A

The acceleration of free fall, ‘g’, is the acceleration of an object in response to the gravitational attraction between the Earth and the object. g = 9.81m s-2

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15
Q

Describe the experiment in which one can determine ‘g’ using an electromagnet.

A

● An electromagnet holds a steel ball suspended a measured distance above a surface, then start the timer when the electromagnet is deactivated, and stop it when the surface is hit.
● As the ball was initially resting, u = 0.
● The distance and time are known, so we can use a SUVAT equation:
s = ut + ½ at²t
● Calculate ‘a’ which, in this case, is ‘g’.

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16
Q

A ball is projected off a castle at 6ms⁻¹. How does its horizontal velocity change from its launch until it hits the ground?

A

The horizontal velocity remains the same as there is no acceleration in the horizontal direction.

17
Q

In projectile motion, what is the vertical acceleration?

A

The vertical acceleration is equal to gravitational field strength (g) downwards.