2 Flashcards
1
Q
Ramifications
A
2
Q
Individual Usel Level in communities
4
A
Business use
- financial planning, publishing
Industrial and professions:
- we resources, career options, journals
Family use:
- Entertainment, games, commu
Glovalization:
- language and culture
3
Q
Usability?
UDER FRIENDLY
TAS PINAGKAIBA
A
Usability//specified users to achieve specified Goals! EFFECTIVENESS din
User friendly// easy to use, no brainer, can be used quickly!
4
Q
Objectives of users 6
A
- Social Responsibility (
// it doesn’t bring harm) - Longterm Sustainability
// consistent use - Economic Impact
// jobloss - Customer Satisfaction
- Quality of Workforce
- Brand Image
5
Q
3Goals of requirement analysis
A
- AS ERTAIN THE USERSNEED
// task n subtask, DIF Determin, inclu, Func - Ensure Reliability
// availability, Security
3 3 to promote
SICP
-Standardization
- inyrgration
- consistency
- portability
- ## Complete projects on time.-
6
Q
R
A