2 Flashcards

1
Q

Ramifications

A
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2
Q

Individual Usel Level in communities
4

A

Business use
- financial planning, publishing

Industrial and professions:
- we resources, career options, journals

Family use:
- Entertainment, games, commu

Glovalization:
- language and culture

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3
Q

Usability?

UDER FRIENDLY

TAS PINAGKAIBA

A

Usability//specified users to achieve specified Goals! EFFECTIVENESS din

User friendly// easy to use, no brainer, can be used quickly!

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4
Q

Objectives of users 6

A
  1. Social Responsibility (
    // it doesn’t bring harm)
  2. Longterm Sustainability
    // consistent use
  3. Economic Impact
    // jobloss
  4. Customer Satisfaction
  5. Quality of Workforce
  6. Brand Image
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5
Q

3Goals of requirement analysis

A
  1. AS ERTAIN THE USERSNEED
    // task n subtask, DIF Determin, inclu, Func
  2. Ensure Reliability
    // availability, Security

3 3 to promote
SICP
-Standardization
- inyrgration
- consistency
- portability

  1. ## Complete projects on time.-
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6
Q

R

A
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