1: Social Psychology as a Science and Social Cognition Flashcards

1
Q

Define social psychology

A

Branscombe and Baron (2019): the nature of individual thought, behaviour and emotions in social contexts. Wegner and Gilber (2020): the study of human experience with topics that fall both within and outside of sociality

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2
Q

Causes of Social Behaviour

A
  1. Behaviour of others (including their appearance)
  2. Cognitive processes
  3. Physical environment
  4. Biological variables
  5. Cultural context
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3
Q

Devise an example of the five major types of causes of behaviour

A
  1. Behaviour of others – Does the kissing affect my life? Is it a passionate kiss or a cute peck?
  2. Cognitive processes – What are my thought processes and associations with kissing?
  3. Physical environment – Are we at a family gathering or a rowdy teenage party?
  4. Biological variables – How does the expression of my genes influence how I experience this? Am I typically comfortable with affection or confrontation?
  5. Cultural Context – What are the cultural norms around kissing? Are we in Canada or India? Does it matter to me whether affection is shown in public or not?
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4
Q

P-hacking

A

P-hacking is using data analysis strategies to produce false findings.

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5
Q

Context sensitivity

A

Context sensitivity - think replication - varies depending on which phenomenon is being observed and is being shown to have a predictable effect on replicability: the higher the context sensitivity, the less likely the study findings are to be replicated.

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6
Q

Direct replication

A

… use the same materials to try and reproduce the original effect

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7
Q

conceptual replications

A

…use different materials to try and replicate the same psychological constructs

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8
Q

Heuristic

A

a rule of thumb - any shortcut used to simplify our thinking and help us solve problems. How we acquire, represent, store and retrieve information when needed.

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9
Q

Representativeness heuristic

A

belief that an event is typical, judgement based on associated traits (a group’s prototype)

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10
Q

Availability heuristic

A

decision based on availability of information, based on the ease with which info can be brought to mind = the greater the impact on decisions (primed/prompted to think a certain way)

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11
Q

cognitive miser

A

wanting to understand with little effort

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12
Q

False consensus

A

overestimated agreement (related to availability)
the belief that more people agree with me that in reality

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13
Q

base-rate fallacy

A

Base-rate fallacy – probability of an event happening (ignoring prevalent info in favour of info on a single case)

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14
Q

Just-world hypothesis

A

a heuristic, “you get what you deserve”

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15
Q

Anchoring

A

setting a point of reference that affects judgement

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16
Q

6 tendencies that lead to error (re: heuristic)

A
  1. Undue attention to unexpected info
  2. Vigilance to bad news
  3. Motivated Skepticism - We are cognitive misers who prefer the status quo, and we won’t change our position without some thought (research).
  4. Over-thinking
  5. Counter factual – what might have happened
  6. Mere-ownership (self-worth, identity)
17
Q

upwards counterfactual vs downward counterfactual

A

Comparing current situation with more favourable outcomes. can help motivate us to learn.
Downward counterfactuals can be comforting “could have been worse”.
Can affect our sympathy for people who experienced negative outcomes (eg. Car accident when left work early)

18
Q

Schema

A

mental frameworks that help us make sense of a lot of social information especially when there is an overload

19
Q

Encoding

A

info more likely to be stored in long-term memory