1 Intoduction to Synfig Studio Flashcards

1
Q

Synfig Studio
define (3)

A
  • an open-source two-
    dimensional (2D)
  • animation software
  • designed to make high
    quality animation with
    fewer resources.
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2
Q

designed to eliminate
the need to draw individual frames

A

Synfig Studio

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3
Q
  • takes two images
    and creates a smooth
    transition between
    them
A

Morphing animation

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4
Q
  • splits objects into
    parts and applies
    simple transformations
    to them
A

Cut-out animation

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5
Q

a bar at the top of the window. It lists menu options including file, edit, view, canvas, toolbox, layer, plug-ins, window, help

A

Menu Bar

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6
Q

is the area in the center of the window with gray squares. It is where Synfig animations are created

A

canvas

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7
Q

at bottom of the window
has gray time bar that can indicate and change the frame you are on and an area where symbols called Waypoints appear

A

time track

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8
Q

is to the right of the time track
can be arranged and grouped to better keep track of the objects

A

Layers

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9
Q

panel that holds a collection f drawing tools used to create and customize objects on the stage

A

toolbox

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10
Q

two areas of tool box

A

upper palette
lower palette

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11
Q

contains the tools
that allow you to create
and manipulate objects.

A

upper palette

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12
Q

contains the default
settings for new
layers.(fill and outline
colors, brush size, and
current gradient)

A

lower palette

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13
Q

a panel that displays options for the selected tool

A

Tool properties

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14
Q

found at left of time track
displays properties of a selected object

A

parameters panel

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15
Q

menu options
(9)

A

file,
edit,
view,
canvas,
toolbox,
layer,
plug-ins,
window,
help

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16
Q

(timetrack)
has gray time bar that can indicate and change the frame you are on and an area where symbols called ________ appear

A

Waypoints

17
Q

Synfig Studio features (8)

A

Pick the start and end points for an object, and then watch it move.

Morph an object from one form to another.

Make several objects move at the same time.

Make objects move realistically.

Add sound to make the animation more interesting.

Vector Tweening

Bone Sytem

Advanced Controls

18
Q
  • transforms any vector
    shape into another
    shape.
A

Vector Tweening

19
Q
  • transforms any vector
    shape into another
    shape.
A

Bone Sytem

20
Q

This allows you to
create advanced
character puppets and
other dynamic
structures.

A

Advanced Controls