06 Lecture Flashcards

1
Q

Define Usability

A

Measures how well a user can use the system functionality and is measured by five categories

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2
Q

In which five categories is Usability measured?

A
  • Learnability
  • Efficiency
  • Memorability
  • Errors
  • Satisfaction
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3
Q

What is a Heuristic Evaluation?

A

A usability engineering method to find usability problems
in a user interface design.
Heuristic Evaluation is an application of Nielsen’s 10 heuristics

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4
Q

What is Usability Testing?

A

Watching a user interact with the user interface of the

system

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5
Q

Define Prototyping

A

Prototyping is externalizing and making concrete a design idea for the purpose of evaluation

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6
Q

What is Falsification

A

The act of disproving a theory or hypothesis

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7
Q

What is a Horizontal Prototype?

A
  • Show wide range of features
  • Horizontal integration
  • Bottom up, Top down
    Used in linear processes:
    • No full implementation up to the end
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8
Q

What is a Vertical Prototype?

A
- Show small range of features (scenario,
user story)
- Full implementation of these features
- Vertical Integration
- Used in agile processes
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9
Q

When to use Horizontal Prototyping

A

traditional Approach

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10
Q

When to use Vertical Prototyping

A

agile Approach

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11
Q

What is Revolutionary Prototyping?

A

Get user experience with a throwaway version

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12
Q

What is Evolutionary Prototyping?

A

Used as the basis for the implementation of the

final system

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13
Q

What are the advantages and disadvantages of Revolutionary Prototyping?

A

Advantage:
Can be developed in a short amount of time

Disadvantage:
Users may have to accept that features in the prototype are expensive to implement

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14
Q

What are the disadvantages and disadvantages of Evolutionary Prototyping?

A

Advantage:
Short time to market

Disadvantage:
Can be used only if target system can be constructed in a prototype

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15
Q

3 Risks of Prototyping

A
  • Customer Expectations
  • Developer becomes attached to the prototype
  • Cost for implementing prototypes
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16
Q

Who created MHP (Model Human Processor)

A

Card, Moran, Newell (1983)

17
Q

What does Fitts’s Law (Paul Fitts, 1954) specify?

A

Specifies how fast you can move your hand to a target of a certain size at a certain
distance (within arm’s length)