03 - Ethernet Basics Flashcards

1
Q

Preamble

A
  • 7 byte series of alternating ones and zeros, followed by a 1 byte start frame delimiter
  • gives receiving NIC time to realize a frame is coming and when it starts
  • added by sending NIC
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2
Q

MAC Address Length

A

48 bit or 6 byte

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3
Q

Frame Pad

A

Frame is 64 bytes, but if not full, NIC will add data to bring it to 64

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4
Q

What do parts of 10BaseT mean

A

10 - speed - 10 Mbps
Base - signaling type - Baseband or Broadband
T - type of cabling - twisted pair

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5
Q

Half-duplex vs Full-duplex

A

Half - can send or receive at one time

Full - can send or receive at same time

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6
Q

Different between 568A and 568B

A

Remember “GO”

  • green/orange pairs are swapped
  • blue/brown stay in the same place
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7
Q

10BaseT Summary

A
  • 10 Mbps
  • Baseband
  • 100 meter length
  • 1024 node limit
  • star-bus topology
  • cat-3 or better with RJ-45 connections
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8
Q

10BaseFL Summary

A
  • 10 Mbps
  • Baseband
  • 2 km length
  • 1024 node limit
  • star-bus topology
  • MMF with SC or ST connectors
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9
Q

Media convertor

A

Used to connect different Ethernet types

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10
Q

CSMA/CD

A

Carrier Sense Multiple Access / Collision Detection

  • determines with computer should use a shared cable at a given moment
  • Carrier sense - examines cable before sending data frame, if network is used, waits a few seconds and tries again
  • Multiple Access - all machines have equal access to the wire
  • when a collision occurs, both machines generate a random number to determine how long to wait before trying again
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11
Q

Collision Domain

A

group of nodes that have the capability of sending frames at the same time

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12
Q

Bridge

A
  • acts as a repeater to connect two networks

- filters and forwards traffic based on MAC addresses

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13
Q

How do switches handle collisions

A
  • each port is on its own collision domain

- the switch can send signals at the same time without collisions

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14
Q

Broadcast Domain

A

a network with a switch

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15
Q

How do you connect switches

A
  • uplink port - uses straight-through cable
  • crossover cable
  • modern switches have no uplink port, switch autodetects when another switch is plugged in. any port can be used
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16
Q

Crossover Cable

A

One end is 568A and the other is 568B

17
Q

Spanning Tree Protocol

A
  • connecting switches can cause redundant connections called bridging loops or switching loops
  • uses special STP BDUs called Bridge Protocol Data Units (BPDU) to communicate with other switches to prevent loops
  • one switch elected as root bridge
  • configuration BPDU’s establish the topology
  • certain ports placed in “blocking” state and only hear BPDUs, fowarded by root bridge every 2 seconds
18
Q

Mitigation Techniques

A

Making bad things not as destructive

19
Q

What happens when a switch with STP goes down?

A

TCN (Topology Change Notification) BPDU’s enable the switches to rework themselves around the failed switch

20
Q

When to use STP

A

When a port on a switch is connected to another switch, not when the port is connected to a PC`

21
Q

PortFast

A
  • for ports that have PCs connected
  • allows interface to come up right away without the latency from STP
  • also prevents TCNs from being sent out everytime a computer is powered on or off
22
Q

Root Gaurd

A
  • will move a port into a root-inconsistent state if BPDUs coming from a certain direction indicate that another switch is trying to become the root bridge
  • will automatically return to its forwarding state once the BPDUs stop
  • helps determine where the root bridge should never be
23
Q

Troubleshoot a switch

A

1 - device cant connect to network
2 - examine switch for obvious damage
3 - examine link lights, if not on try a different port
4 - check cables