working with refrence Flashcards

1
Q

What are the two ways of working with reference

A

having it open in another window, or importing it into Maya as an image plane

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2
Q

how do you assign a material to an object

A

right-click > assign new material

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3
Q

how do you switch to textured view

A

use the texture button in the viewport option

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4
Q

whats the shortcut for textured view

A

6

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5
Q

what’s important to remember about renaming nodes

A

you must hit enter to confirm the change

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6
Q

to link an image to a channel of a shader, what do you need to do

A

set the source of that channel to a file node then load the image into the file node

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7
Q

how can you set the size and location of an object as the default for that image

A

Modify>Freese transformations

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8
Q

Where can you change hotkeys

A

Windows>Settings/Pererfrences>Hotkey Editor

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9
Q

where can i find the script editor

A

in the bottom right hand coner of the screen

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10
Q

how do i create a display layer

A

select the objects for the layer, then add a layer in the window on the bottom right of the screen

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11
Q

what does teplate mode do to display layers

A

it shows the bounding boxes

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12
Q

what does refrence mode do to display layers

A

it makes it unselectable

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13
Q

what is a key thing when using reference inside the viewport

A

to line it up with the scene scale a cordinates

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