What is UX? Flashcards

1
Q

Why UX?

A

Difference between failed product and major success

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2
Q

UX goal?

A

Place the user at the center of designer’s attention and assure that his needs are met. Resulting in a
successful product.

Maximising enjoyability of using a tangible or non-tangible product!

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3
Q

User experience can be defined as…

A

a person’s perceptions and responses that result from the use or anticipated use of a product, system or service

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4
Q

User experience encompasses?

A

All aspects of the end-user’s interaction with the company, its services, and its products

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5
Q

What is UX Design?

A

Process of creating/developing valuable experience to users.

All steps from the needs’ stimulus to product deployment and including branding, design, usability and purpose.

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6
Q

What is Usability?

A

Degree of ease with which products such as software and Web applications can be used to achieve required goals effectively and efficiently.

Assesses the level of difficulty involved in using a user interface. Although usability can only be quantified through (in)direct measures and is therefore a nonfunctional requirement, it is closely related to a product’s functionality.

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7
Q

UX areas:

A

— Usability: ability to use the product and complete a particular task with no difficulty.

— Useful content: enough information and clearly presented

— Desirable/Pleasurable Content: emotionally meaningful content

— Accessibility: different people with different levels of disability have to be able to use the product

— Credibility: Security and privacy matter for all users

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8
Q

UX phases:

A

Utility: It is useful to me and it meets my needs

Usability: I am able to use the product easily

Desirability: I like the way the product looks and feels

Brand Experience: My overall feeling about the brand/product (in the abstract) is good

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9
Q

Product Design:

A

—Usability
—Aesthetics
—Practicality

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10
Q

Experience Design Levels

A

Describe the way how each one of us experience products:
* 1st Impression
* while using the product
* Reflecting about its usage

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11
Q

Why are Experience Design Levels important to UX?

A

By understanding the different levels of experience we can develop products that are appealing, easy to use and remarkable experiences!

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12
Q

Path to delight for a product?

A

MIGHT - Desirable (Initial attraction)
CAN - Usable (Function and value)
WILL - Compelling (Persuasive and trustful)
LOVE - Emotional (Behavioral, visceral, reflective)

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13
Q

Emotional Levels:

A

— Visceral Design
— Behavioral Design
— Reflective Design

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14
Q

Visceral Design

A

Attractivenes
Pre-conciousness
Initial impression
Feelings

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15
Q

Behavioral Design

A

Usability
Product function
Performance
Effectiveness of use

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16
Q

Reflective Design

A

Meaning of product
Impact of thought
Sharing the experience
Cultural meaning

No unpleasant surprises during usage or interaction -> positive impression is generated

17
Q

Visceral Emotional Design, what we refer as…

A

“branding”, the act of distinguishing one product from another, not by objective functions but by eliciting users’ attitudes, beliefs, feelings…

18
Q

Reflective Emotional Design, can defined as…

A

what story can you tell about X?
What do you remember about the experience and how it made you feel!