Week 7 Audition Flashcards
Audition Info
- Audition is a far sense
o Sounds can travel long distances, through and around obstacles – can hear what’s on the other side of a wall
o Gives us 3D, 360’ sensory information – can localise sounds - Audition enables us to identify, locate and react to things in the environment and
allows for verbal communication and music
o Ability to speak relies on ability to hear yourself – modulate your muscles
Auditory stimuli
- The stimulus for audition is acoustic energy = pressure changes in the molecules
(medium) around us
o Medium is most often gas but can be molecular movement in a liquid
medium or even a solid
o Steel has the fastest conductance of acoustic energy - When an object moves, it creates a disturbance in the surrounding molecules/medium
o Each molecule moves a bit, initiating movement in a nearby molecule
o Creates a ripple effect
o If this ripple of molecular disturbance reaches your ear, auditory receptors
(hair cells) can detect this acoustic energy and the perception of sound can
result - You must have some sort of medium (some array of molecules ready to disrupt) to
have sound
o Robert Boyle’s alarm in a vacuum
Suck air out of jar – sound goes away
Everything mechanically was still happening in the bell but eliminate
molecular disturbance to eliminate sound o Ridley Scott’s alien tag line
Molecules are too far away from each other in space to disturb each other – no sound created
Initial molecule moves but too far away from next one in line
Sound waves
- Acoustic energy is visually represented as a sound wave, which illustrates the
amplitude and frequency of molecular disturbance - Two physical characteristics linked to 2 perceptual characteristics
o Amplitude = displacement from baseline (y axis)
Large disturbance in air molecules = large amplitude wave
Gives loudness submodality
o Frequency = distance between crests (x axis)
High frequency disturbance in molecules = very frequent crests
Gives pitch submodality
Quantifying sound waves
o Amplitude
Humans can perceive a huge range of amplitudes
Expanded stimulus::intensity relationship
Decibel (dB) scale – moves up amplitude in a log scale
Loudness linked to amp of a sound wave given in dB
Pain threshold ~ 140 dB
Modality shift from hearing as sound to tactile pain
Danger zone begins 80 dB for hearing loss
Threshold for hearing is zero
Human range for amp detection
0 – 140 dB though is age dependent
As you get older you lose bottom end of scale
o Frequency
Humans can perceive a subset of frequencies
Hertz (Hz) – has to be in the spectrum to detect
Pitch linked to frequency of a sound wave given in Hz
We don’t hear entirety of Hz spectrum
Other animals can hear things we can’t
Sensory system is limited in detection abilities
Human range of detection
20 to 20,000 Hz for young adults
o As you get older you lose the top end
o Have to talk low and loud for elderly to hear
Emit high frequency sound the older adults can’t hear
o If loud enough is annoying to young people – move
away from area
o A noise that won’t annoy the adults – teen deterrent o 80dB bursts at ~17,000 Hz
o Use sound to exploit hearing range
Acoustic energy hits objects
- Some of it is absorbed into the object o Plaster/tile absorb ~3% o Carpet/drapery ~25% o Soft furnishings - Some of it is reflected back as echoes o Reflected echoes can be useful or annoying o Hard surfaces o Sonar/echolocation Detect where you are in environment Humans use? Boats, depth/fishing fish finding navigation systems Submarine navigation Echolocation in the blind o Medical imaging with ultrasound Reflect off bones o Poor acoustics in concert halls
Human echolocator
o An echolocator blind person listening to sound stimuli
Visual cortex lights up as well as auditory cortex
Open space when lost vision – utilised by hearing
Anechoic chambers
o All sound waves are absorbed – none are reflected
o Hear only initial original source of sound
o Used to testing sound quality of audio equipment, sound emissions of
appliances, machines, etc.
o Semi-anechoic chambers are more common due to construction difficulties o Can be quite disturbing – can hallucinate, disorientate
NASA uses to train astronauts for lack of sound in space
Process of Hearing
- Acoustic energy reaches outer ear (pinna)
o Pinna functions to resonate and localise sound waves o We have two of them to better localise sound
Can compute time difference or intensity difference between two sources – tell where sound came from
Can function with just one but spatial acuity of sound affected - Resonates down auditory canal and hits tympanic membrane
o Tautmembrane
o Where middle ear starts o Membrane vibrates - Vibration of membrane transfers to series of ossicles
o Malleusincusstapes
o Middle ear - Stapes initiates vibration on oval window
o Causes vibration in fluid-filled cochlea
o Inner ear
o Vibrations from air to fluid – moving fluid takes more energy than moving air molecules - Fluid movement disturbs basilar membrane of the cochlea
o Causes bending of hair cells (sensory neurons)
o Leads to signal transduction
o Neuronal signal relayed to next neuron (axons contributes to CNVIII, auditory
nerve) - Neural signal relayed to auditory fibres
o These form CNVIII - Synapse in cochlear nucleus of medulla
o Crosses to superior olive-inferior colliculus-thalamus-A1
Why such a piecemental process
- To amplify the acoustic energy
- The cochlear medium is liquid – initiating pressure disturbances requires more
energy
o 20::1 size ratio for tympanic membrane::oval window enables concentration o Size differential
o Ossicles together form a level that enables amplification - In order for this amplification process to work pressure in middle ear must be equal to outside air pressure
o Have Eustachian tubes to help maintain appropriate pressure
Auditory reflex
- If high amp acoustic energy hits your tympanic membrane – and this is then
concentrated and amplified – wouldn’t this damage your oval window - You have an acoustic reflex in place to prevent this
- Tensor tympani muscle on tympanic membrane and stapedius muscle on stapes
o When high amp acoustic energy arrives, these muscles contract and resist the movement of the tympanic membrane and ossicles
o Dampen noise by ~30dB - 2 pitfalls of the reflex
o Primarily works for low-frequency sounds
Sensitive to only low end – if you have high amp sound wave this
doesn’t work as well and can damage hearing
o Takes 50ms to initiate
There is a delay before the muscles tense - So high amp, abrupt stimuli can damage the middle and inner ear o Not common in nature
o Guns and cars and missiles are higher frequency - If acoustic energy hit your oval window with no tympanic membrane
o If you damage tympanic membrane – break it mechanically, or pop it due to unequalised pressure, or infection
o Reduces hearing capabilities – won’t have amplification process o Reduced by ~30dB
o Normal conversation sounds like a whisper
o Is able to fix itself unless repetitively damaged
the Inner ear
Cochlea has 3 compartments o Scala vestibuli Top bit – where stapes hits into oval window o Scala tympani Bottom bit o Midline compartment Where sensory neurons (hair cells) are Has connection to tectoral membrane and CNVII
The Inner ear (Inner hair cells)
o Close to the inside of the compartment
o Majority of signal transduction – when they bend, release glutamate to the
next cell (auditory nerve fibre) into CNVIII
o Have heaps of afferent fibres going to the brain
o If you make a mouse that lacks functioning in IHC = deafness
The Inner ear (Outer hair cells)
o Further away from inside of compartment
o Help to amplify the cilia bend so that signal transduction can occur o Cilia have direct connections to tectorial membrane
Facilitates movement of membrane
o Can purposefully bend OHC and move membrane more by having efferent
connections – from the brain
Mostly from superior olive – tells OHC to bend more or less
Functionally important for high sensitivity hearing
In a quiet room – send efferents to help hear better
o Help generate pain signal from the inner ear
Mouse without IHC still exhibits nocifensive behaviour to high dB
noises via OHC pathway
Still responds to loud noises in a pain type behaviour
Other ways to initiate vibration in cochlear fluid
o Can move fluid by moving – spinning around o Vibrate bone
Get acoustic energy from pressure change from mouth while you talk
Vibrate the bone which moves the fluid
Use this to test hearing loss
Your voice sounds different to you
We get two different sources of acoustic energy that gives the perception of our voices
Auditory pathway
- Cochlea-auditory nerve- cochlear nucleus in medulla- superior olivary
nucleus in medulla-inferior colliculus in midbrain - MGN of thalamus - A1 - From the cochlear of both your ears into cranial nerve VIII
- Synapse into the medulla at the cochlear nucleus
- Medulla synapses to another nucleus – inferior colliculus in midbrain
o Also sends projections across to another nucleus in the medulla – superior olive
Then to midbrain - Ascending up to the thalamus and to auditory cortex