Week 5: Chapter 12 & 13 Flashcards

1
Q

Problem-solving

A

the ability to combine previously learned principles, procedures, declarative knowledge, and cognitive strategies in a unique way within a domain of content to solve previously unencountered problems.

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2
Q

Heuristic problem solving

A

problem solving for which no clear procedural rule exists.

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3
Q

Problem

A

is present when one has a goal but does not know immediately how this goal can be reached

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4
Q

Simulation

A

is an activity that attempts to mimic the most essential features of a reality but allows learners to make decisions within this reality without actually suffering the consequences of their decisions.

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5
Q

Cognitive Domain Strategies

A

Are used to support information processing; i.e selecting information to attend to, promoting the encoding and storage of information, and enhancing retrieval.

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6
Q

Affective Domain Strategies (aka support strategies)

A

Are self-motivational skills that influence an individual’s active engagement in a learning task and maintain a psychological attitude conducive to learning.

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7
Q

Guided participation

A

Depends heavily upon a teacher who guides students through the use of a strategic procedure in a day-to-day school task.

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