Week 2 Flashcards

1
Q

What are the different elements of design?

A
  • Space
  • Shape
  • Line
  • color
  • texture
  • value
  • proportions
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2
Q

Qualities of space

A
  • active/passive space ???
  • positive/negative space ??
  • white space
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3
Q

Qualities of shape

A
  • Treat headings, text areas, images, letterforms, white
    space, and other elements as shapes
  • Shapes exist in the realm of figure and ground only
  • To create concentrations, try overlapping and clustering shapes
  • To simplify a design, try reducing the number of shapes by joining them
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4
Q

How to reduce shapes?

A
  • Use grids!
  • simple grids
  • complex grids
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5
Q

One way to create shapes?

A

Through repetition

  • repeat and idea or element
  • this also creates rhythm
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6
Q

Types of lines

A
  • line/line shape
  • contour lines
  • Symbolic line (alphabet)
  • directional line
  • boundary line
  • implied line
  • lines can define, enclose, connect or dissect
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7
Q

Qualities of color

A

Aids organization
- Limit colour use to communicate real differences
- Plan colour use / scheme from the start
- Use colour consistently
Gives emphasis
- Can rank elements in order of importance
Provides direction
- Warm colours move elements forward
- Cool colours move elements back

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8
Q

Qualities of proportions

A
  • size relationship between parts of a form
  • width and height compared
  • external dimensions as well as its internal dimensions
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9
Q

Types of proportion system

A
  • Fibonacci series
  • golden section
  • tatami (floor mats 3x6ft; rectangles of 2 squares)
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10
Q

Rule of thirds

A

Break page into 9 segments (3x3), important elements are at the intersections or the lines

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11
Q

Note about weight and scale

A
  • humans scan for patterns, we skim
  • if the weight and scale of a text changes then it signals that some info has been prioritized
  • if mixed with color and type then helpful to clarify complex hierarchies
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12
Q

Define banner

A

the title of a periodical, which
appears on the cover of the magazine and on the first page of the newsletter. It contains the name of the publication and serial information, date, volume, number.

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13
Q

Define Masthead

A

the credit box, headed by the publication name, that lists sponsors, editors, writers, designers, illustrators, photographers, and others, along with the publication office address, subscription and advertising information, etc

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14
Q

Define Byline

A

in newsletter/magazine layout, a credit line for the author of an article.

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15
Q

Define Comprehensive layout (comp)

A

blueprint of the publication, showing exactly how the type will be set and
positioned, and the treatment, sizing, and placement of illustrations on the page.

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16
Q

Define Copy

A

generally refers to text – typewritten pages, word-processing files, typeset galleys or pages – although sometimes refers to all source materials (text and graphics) used in a publication

17
Q

Define copyfitting

A

the fitting of a variable amount of copy within a specific and fixed amount of space.
- Making sure a block of text isn’t too short or long for it’s allotted space

18
Q

Define folio

A

a page number, often set with running headers or footers.

19
Q

Define image area

A

the area on a page within which copy is positioned;

determined by the margins.

20
Q

Define standing elements

A

in page design, elements that repeat exactly from page to page, not only in terms of style, but also in terms of page position and content. The most commonly used standing elements are page headers or footers, with automatic page numbers.

21
Q

Define Sidebar

A

in newsletter/ magazine layout, a related story or block of information that is set
apart from the main body
text, usually boxed and/or screened.

22
Q

Define Thumbnails

A

miniature pictures
sketched as first design ideas, like thinking on paper
(or on screen).

23
Q

Define Rough

A

a refined thumbnail sketch for a publication design, done at actual size, with more detail

24
Q

Define run-around

A

type that is set to fit the contour of an illustration, photo, ornament or initial.

25
Q

Define Standoff

A

the amount of space between a block of text and a graphic, or between two blocks of text that wrap.

26
Q

Define reverse

A

white or light-colored type or images on a dark background

27
Q

Define white space

A

in designing publication, the areas where there is no text or graphics – essentially, the
negative space of the page design.

28
Q

Define Negative space

A

in design, the space where the figure isn’t – in artwork, usually the background; in a
publication, the parts of the page not occupied by type or
graphics.