Week 10 User Interface Design Flashcards
UX vs UI
UX is entire user experience of a product/service
UI is a one piece of the UX, Software that connects a human-user to a software application
2 components to make systems useful
utility and usablity
what are these components of
usablity
what type of requirement is usablity
non-functional requirement
what are ways to evaluate usablitiy
user testing(and observation)
what is a mental model
a small-scale model(representation) of some piece of reality (situations, things, systems)
live in somebodys mind
what do mental models influence
beliefs about how things work, what they do, and how they respond
what do mental models impact
user predictions and actions
what are visable affordances
what the designer makes visible in the UI that the user perceives as an actionable property of the system).
like a settings button that looks like a gear
do mental models change over time, if so what makes them change
yes, experience with your system and other systems
the change slowly
what is interaction cost
sum of efforts, mental and physical, that the user must expend to accomplish a goal with our system
what is user-centered design
design based on understanding the users and their tasks
what are important things to understand about the users in user centered design
what are important questions to ask when understanding the tasks in user-centered design
what are these
usability heuristics for UI design