Web 2.0 Technologies Flashcards

1
Q

Define Web 1.0 Technology

A

Could be described as ‘read-only’ web, which was mainly used for publishing information

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2
Q

Define Web 2.0 Technology

A

Supports member participation, where they can communicate with the leisure centre by reading from and writing to the website

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3
Q

Define Member intervention using the Web 2.0 Technology

A

Members can interact with a range of progress leisure web based and social media applications using Web 2.0 Technology

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4
Q

What is Web 1.0 technology usually used for?

A

Publishing information

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5
Q

How much interaction is between the user and website?

A

Little interaction between the user and website, except through ‘Contact Us’ or ‘Membership Enquiry’ type links using email

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6
Q

What type of communication is Web 2.0 Technology?

A

Two Way communication

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7
Q

Give an example of how Web 2.0 Technology can be used

A

Members can communicate with and make bookings/purchases from the leisure centre by interacting with the website

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8
Q

Give examples of what Progress Leisure can offer when using Web 2.0 Technology

A

Dynamic web context, where the member can:
Log into the website after registering
Contribute to the leisure centre interactive features
Book classes or update their contact details online
Video can be included in a blog/website using HTML5 code
A dedicated YouTube channel can be set up for members to upload the video content
RSS Feeds: To keep up to date with the latest change or content on the website

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9
Q

What information can blogs provide to customers and the general public?

A
  • Information - Keeping members informed and helping to motivate them to use the facilities
  • Communication - Members can reply to a particular blog post or ask questions, which the leisure centre team can respond to and give further info
  • Promotion- Social media links can be used to share blogs with friends which helps to promote the leisure centre
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10
Q

Give an example of a microblog

A

Twitter

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11
Q

Give an example of the benefits of Web 2.0 technologies to PROGRESS LEISURE

A
  • Efficency - Online communication is efficient for leisure centre as less staff interaction is needed
  • Cost saving - Communication using website promotes a more paper free approach to progress leisure
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12
Q

Give the benefits of Web 2.0 technologies to MEMBERS:

A
  • Availability- members can communicate with the centre at a convinient time as the service is available 24/7
  • Less frustration- Members do not have to spend a long time in phone queues or using automated messaging services
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13
Q

How can social networking sites be used for leisure centres? (I.E Facebook and LinkedIn)

A
  • The centre can use the sites to keep existing members up to date with class timetables and fitness tips
  • Members can like and share pages to promote the centre which is a cheap way of advertising
  • prospective members can be informed of special offers to encourage them to join the centre
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