w1 gemini Flashcards
What are the aims of studying Computer Vision?
[Implicit in later slides: Understanding the world from images
Why is Computer Vision difficult? (Give two reasons)
One image → many interpretations
One object -> many images
(Exponential growth of complexity of problem with each variable)
What are the two main approaches to tackling Computer Vision problems?
Computational approach
Biological approach
Define Computer Vision according to Trucco and Verri.
Computing properties of the 3D world from one or more digital images
Define Computer Vision according to Stockman and Shapiro.
“To make useful decisions about real physical objects and scenes based on sensed images”
Define Computer Vision according to Forsyth and Ponce.
“Extracting descriptions of the world from pictures or sequences of pictures”
Explain the relationship between Image Processing and Computer Vision.
Image processing manipulates images
Explain the relationship between Computer Graphics and Computer Vision.
Computer graphics creates images from descriptions
What is Pattern Recognition in the context of computer vision?
Recognising and classifying stimuli in images and other datasets.
What is Photogrammetry?
Obtaining measurements from images.
What is Biological Vision?
Understanding visual perception in humans and animals (studied in Neuroscience
Why is vision a worthwhile subject to study?
Vision is the main way we experience the world.
Give examples of applications of smile detection.
Cameras can be set to automatically take photos when a chosen subject laughs
Give examples of applications of face detection/recognition.
Detecting faces in images to allow users to tag people.
Give examples of biometrics applications of computer vision.
Iris Recognition
Give examples of applications of people tracking.
Visual surveillance and crime detection (e.g.
Give examples of applications of object tracking.
Instant replay and analysis in sports.
Give examples of applications of advertising in Computer Vision.
Detecting the ground plane in video to introduce pictures onto it.