Vision & Visual Display Units (VDU) Flashcards

1
Q

Describe and list Visual Display Devices/Units?

A
  • Primary user hardware for displaying visual media e.g. graphics, text, images
  • Hardware: monitor, video adapter card, video adapter cable (most got rid of now)
  • Examples of VDU:
    o Cathode Ray Tubes (CRT) – earliest VDUs
    o Colour CRT
    o Direct View Storage Tube (DVST: resembles CRT as it uses an electron gun to draw a picture and has phosphor coated screen to display it)
    o Flat Panel Displays (Liquid Crystal Display & Plasma)
    o Light Emitting Diode Displays (LED)
    Monitor = display = screen = visual display unit
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2
Q

Describe the monitor in VDU?

A
  • Electronic visual display for computers
  • Originally, computer monitors were used for data processing & television receiver were used for entertainment
  • Quality of picture depends on:
    o Monitor quality
    o Video controller
  • From 1980s, computers (& their monitors) have been used for data processing & entertainment
  • Mobiles use VDU technology -> cheaper phone – worse graphics – image quality ↓
  • Varied techniques have been used to display images on computer monitors
  • Most monitors used to be Cathode Ray Tubes (CRT) – these were phases out for Liquid Crystal Display (LCD) monitors – which are being phased out for more LED type VDUs now
  • Categorised by colour output
  • Monitor connects to video cars of a computer system & produces the image
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3
Q

List the 3 Monitor Types?

A

Monochrome
Greyscale
Colour

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4
Q

Describe the monochrome monitor type?

A

o Type of CRT computer display commonly used in early days of computing – from 60s-80s before colour monitors became popular
o Still used in visual psychophysics laboratories
o A Green Screen was common name
o Used until early 90s chiefly for experiments

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5
Q

Describe the greyscale monitor type?

A

o Type of monochrome monitor capable o displaying different shades of grey
o Known as black-and-white
o Composed exclusively of shades of grey – vary from black at weakest intensity to white at strongest
o Early greyscale monitors can only show up to 16 different shades of grey

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6
Q

Describe the colour monitor type?

A

o Display monitor capable of displaying many colours
o Colour Monitors work like monochrome ones, except that there are 3 electron beams instead of one
o 3 guns represent additive colours – red, green and blue
o Each pixel includes 3 phosphors – red, green and blue – arranged in a triangle
o When beams of each gun are combined & focused on a pixel, phosphors light up
 CRT type monitors
o Monitors display different colours by combining various intensities of 3 beams
o Mixing of colours

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7
Q

How do monitors work?

A
  • Most use a cathode-ray tube as a display device
  • CRT: glass tube is narrow at one end and opens to a flat screen at other end
  • Electrons travel through vacuum sealed container from cathode (-ve end) to the anode (+ve end)
  • Because electrons are -vely charged, they are repelled away from the cathode, & move across the tube to the anode
  • Ray can be affected by a magnet because of its relation to +ve & -ve charges
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8
Q

Describe Cathode-ray tube (CRT) & CRT Monitors?

A
  • Anode -> +vely charged, ray travels towards this
  • Cathode -> -vely charged, ray travels away form this
  • Contains millions of tiny red, green & blue phosphor dots that glow when struck by an electron beam
  • Electron beams travel across screen to create a visible image
  • In CRT monitor tube, cathode is a heated filament
    o Heated filament is in a vacuum created inside a glass tube
    o Electrons are negative & screen gives off a +ve charge making screen glow
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9
Q

What is the scanning pattern of CRT electron gun?

A
  • Electron gun scan from L to R and from top to bottom -> refreshing every phosphor dot in zig-zag pattern
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10
Q

Describe Basic CRT?

A
  • Electrons excite phosphor to glow
  • Electrons fired from the back
  • Phosphor is arranged in dots called pixels
  • Dot mask ensures proper/appropriate pixel is lit
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11
Q

What is a phosphor?

A
  • Semi-conductor which emits visible radiation in response to impact of electrons
    o When it absorbs energy from a source e.g. electron beam, it releases a portion of this energy in form of light
  • In response to a sudden change in electron beam (from on to off), light emission does not fall instantaneously, there is a gradual reduction called ‘fluorescence’
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12
Q

What are the advantages of CRT?

A
  • Easy to ↑monitor’s brightness using a CRT  by reflecting light
  • Produced more colours than the newer LCD or plasma screens
  • Therefore, historically, quality of image displayed on CRT used to be superior to that produced by an LCD or plasma monitor
  • Contrast features of cathode ray tube monitor considered excellent
  • This is historic info – not true anymore
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13
Q

What are the disadvantages of CRT?

A
  • Had a big back & took up too much space on desk
  • Electromagnetic fields emitted by CRT monitors constituted a health hazard to functioning of living cells
  • CRTs emit a small amount of X-ray radiation which may have resulted in health hazard
  • Constant refreshing of CRT monitors may have produced headaches in users
  • CRTs operated at v high voltage which often overheated & resulted in an implosion
  • Strong vacuum that existed within a CRT also had similar effects to overheating – chiefly causing an implosion
  • They were heavy to pick up & carry around
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14
Q

What is a Liquid Crystal Display (LCDs) Monitor?

A
  • Flat panel display, electronic visual display or video display that uses light modulating properties of liquid crystals (LCs)
  • LCs do not emit lightly directly
  • Not used as much anymore
  • Use a combination of fluorescent-based backlight, colour filters, transistors & liquid crystal to create & illuminate images
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15
Q

Difference between CRT & LCD?

A
  • CRT:
    o Bulky, heavy, use vacuum tube technology
    o Using technology developed in 19th century
  • LCD:
    o 1st LCD laptop monitors were v small due to manufacturing costs – now available in variety of sizes
    o Light, sleek, energy-efficient, have sharp picture
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16
Q

Name the 2 main categories of LCD?

A

Passive Matrix LCD
Active Matrix LCD

17
Q

Describe Passive Matrix LCD?

A

o Monochrome passive-matrix LCDs were standard in most early laptops
 Still used for applications less demanding than laptops & TVs  used for alarm clocks
o Consists of grid of horizontal & vertical wires
 At intersection of each grid is LCD element which constitutes a single pixel, either letting light through or blocking it
o Pixels arranged in a grid
o Pixels are activated indirectly
 Row & column activated
o Animation can be blurry

18
Q

Describe Active Matrix LCD?

A

o Depend on thin film transistors (TFT)
 TFTs are tiny switching transistors & capacitors
o They are arranged in a matrix on a glass substrate
 Each pixel is activated directly
 Pixels have 4 transistors
* One each for red, green, blue
* One for opaqueness
 Animation is crisp & clean

19
Q

What are the advantages of LCD?

A
  • LCD display may be tweaked maximally to give a sharp image
  • High peak intensity produces v bright images – best for brightly lit environments
  • Screens are perfectly flat
  • Thin, w/ small footprint – consume little electricity & produce little heat
  • Lack of flicker & low glare reduces eyestrain
20
Q

What are the disadvantages of LCD?

A
  • After a while some of pixels on LCD display will die
  • Seen as discoloured spots/black spot/opaque spots on the display
  • LCDs are expensive -> cheaper now
  • Display response times are slow
  • LCD display has a fixed resolution display & cannot be changed
  • Viewing angle of LCD display is very limited
21
Q

List other types of monitors?

A
  • Paper-white displays  kindle
    o High contrast between fore & background
  • Electro-luminescent displays (ELD)
    o Similar to LCD
    o Uses phosphor to produce light (not liquid crystals)
  • Plasma monitor
    o Gas is excited to produce light
    o Heavy
22
Q

List the specifications which monitor is judged by?

A

Size
Resolution
Refresh rate
Dot pitch

23
Q

Describe size in relation to monitor specification?

A

 Affects how well can see images
 Larger monitor – objects on screen appear bigger
 Monitors measured diagonally in inches across front of screen from lower left to upper right corner
 CRT monitor’s viewing area was smaller than monitor’s overall size

24
Q

Describe resolution in relation to monitor specification?

A

 Images seen on monitor made of tiny dots called pixels
 Resolution refers to sharpness & clarity of image
 Monitor resolution determined by number of pixels on screen  expressed as a Matrix
 More pixels a monitor displays, the higher resolution & images will be clearer
* E.g. 640x480 – 640 pixels horizontally & 480 vertically
 Actual resolution determined by video controller
 Most monitors can operate at several different resolutions:
* 640x480
* 800x600
* 1024x768
* 1152x864
* 1280x1024
* 5120x2880
 As resolution ↑, image on screen gets smaller

25
Q

Describe refresh rate in relation to monitor specification?

A

 Number of times per second a display refreshes its image
 Since movement is displayed by difference between frames, refresh rate places hard cap on frame rate that’s visible
 Not same as frame rate
 Attribute of the monitor, while frame rate is an attribute of monitor – frame rate is attribute of info being sent to it
 If can run computer game at 100 frames per second (FPS), benefit from playing on monitor that can refresh that many times per second
 If watching movie at classic 24 FPS – higher refresh rate monitor won’t make difference
 In CRT, monitor refresh rate was number of times per second electron guns scanned every pixel on screen
* Was important as phosphor dots fade quickly after election gun charges them with electrons
* If screen not refreshed, will appear to flicker
 Measured in Hz or cycles per second -> monitor refresh rate 100Hz means refreshes its pixels 100 times every second

26
Q

What is a Video card/graphic processing unit and describe the evolution of them?

A
  • Interface between computer and a display device
  • Central processing unit (CPU), working in conjunction w/ software applications, sends info about image to video card
  • GPU &CPU decide how to use pixels on screen to create image
  • Then sends that info to monitor through output interface
  • IBM introduced 1st video card in 1981 named Monochrome Display Adapter (MDA)
  • MDA provided text-only displays of green or white text on black screen
  • Similar to CPU but designed specifically to perform complex mathematical & geometric calculations necessary for graphics rendering
  • Less congestion on system bus
  • Reduction in workload of CPU
  • Operations: bitmap transfers, painting, window resizing & repositioning, line drawing, font scaling & polygon drawing etc
  • Some GPUs have image enhancement algorithms built-in  all nowadays
  • Some of latest GPUs have more transistors than average CPU & produce lot of heat
    o Heatsinking & fan cooling are required
     Don’t have heat-sink fans anymore
27
Q

How did video cards work?

A
  • At most common resolution settings, a screen displays over million pixels, & computer decide what to do with each one to create image
    o Takes binary data from CPU & turns it into picture can see
  • Unless computer had graphics capability built into motherboard, that translation took place on the graphics card
  • All computers now have GPUs built into them
  • CPU working in conjunction with software applications, sends information about image to graphics card
  • Graphics card decides how to use the pixels on the screen to create the image
  • Then sends that info to monitor through a cable
  • It is capable of rendering 3D images – has to be an interaction between CPU & GPU to give 3D images
28
Q

Describe visual ergonomics and monitors?

A
  • Eyestrain:
    o Fatigue of eyes
    o Steps to avoid:
     Choose good monitor
     Place monitor 2-3 feet away (~60-90cm)
     Centre of screen below eye level
     Avoid reflected light/glare
  • Electronic Magnetic Fields (EMF):
    o Generated by all electronic devices
    o EMF may be detrimental to health
    o Steps to avoid:
     Keep computer at arm’s length
     Take frequent breaks – “20-20-20 rule”
     Use an LCD monitor

Spectacles can be used - varifocal for young people
Coopervision Energys CL has low power reading addition which they claim ‘soothes’ tired eyes – when looking at digital devices

29
Q

Describe data projectors?

A
  • Video projector – image projector that receives video signal & projects corresponding image/film on a projection screen using a lens system
  • Overhead & slide projectors
    o Project image onto wall or screen
    o Use sheets of acetates
  • LCD projectors:
    o Most common type of projector
    o Small LCD screen
    o V bright light
    o Require darkened room